*Side-loads Android version*
I'm sad, minecraft is not one of my favorite games, but it is a good game, and could have done wonders to promote OUYA.
Wondering what changed Notch's mind.
*Side-loads Android version*
It's not that bad
(Developers, start porting your clones, quickly!)
“Casi siempre, la vida del ser humano es repugnante. Los videojuegos son lo único que la hacen soportable.”
Almanake de Anorak
Capítulo 91, vesículos 1-2
Wow that really sucks...I wonder what went south.
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Poor sales of OUYA games and upcoming XBOX One and PS4 versions probably makes that one of the best decisions they could have made. I like minecraft but it's the sharknado of indie games, too much publicity overshadowing other great projects.
That was their most legitimate reason eh? Fine.
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Ha! I win so screw you, lol.Originally Posted by Eddie K
I'm gonna have to agree with Murka in the way that Minecraft is by no means a good game to me, but is a considerable loss to OUYA along with actual Minecraft fans. This was a good decision on their part and while people like arcticdog do have a point, it however won't weigh the negatives out. The core of every business is to maximize output while minimizing input and OUYA sadly wasn't the console where they could have done that with. In the future they can change their minds so let's hope for that.
Meh... No worries really. Since Notch handed over the Minecraft project to his team, he hasn't been able to manage anything productive or seemingly had the motivation to do so.
His company has become the product of a one-hit wonder. It filled a Niche, took off, turned cult and that's as far as it will go for them. Mojang is one indie that won't bother with OUYA.
But once the console becomes big enough and they do change their minds. I'm sure we'll be quick enough to remind them that they abandoned the platform when they could have helped it significantly instead.
Bye Notch, don't let the door hit yo.... oh I forgot, he buggered off and never gave OUYA a chance in the first place.
Thanks for the $10,000 anyway.
I don't really blame them, they are already rolling in cash at this point. Why would you spend considerable effort to port it to a system with such a small user base? (In comparison to PC and big consoles) Sorry, but it just doesn't make sense for that Mojang given OUYA's current market share and the cost VS reward. Even though I'm an OUYA fan, I'd probably make the same decision if it were my business.