@evil nick Sounds like you have a good idea of your final sort of target project. You mentioned you have no idea how to do some of the things you want to do, my advice is prototypes that feature just a handful of the things you want to try. Each time you get a prototype working you're 1 step closer to making your final product and will break it down into smaller chunks.
You say you're aiming for online multiplayer but just a warning that it will be difficult to get random matchmaking going on a console like the ouya due to the small numbers playing at any given time. May I suggest if you do make a product that does this that you arrange regular tournaments or meet-ups (maybe on this forum or somewhere you can link people on here to) so that players know they can arrange times where they know there will be someone online for them to play with/against.
Just some little suggestions but you don't have to follow them if they aren't good ways for you personally to carry things out. If you can build your idea into a quality, polished final product over time then I have no doubt it will be a fun experience.






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