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Kinetic Assault - Barrett Games
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Kinetic Assault - Barrett Games
I just released an update to my game Kinetic Assault.
I tried to make Kinetic Assault feel like a retro style arcade type game - complete with 2D graphics, bad music, and a giant picture of the planet earth. What more could one ask for? (don't answer that. 
The object of the game is to get high score by deflecting meteors back into space while avoiding alien counter-measures. Each time you deflect a meteor, the kinetic force of the impact adds power to your Kinetic Shields and increases your score. Your Kinetic Shield energy drains away continuously. Deflecting meteors is the only way to replenish your Kinetic Energy.
You control the speed at which you move left and right using the Left Axis control. When impacting a Meteor, your speed will determine the speed and direction of the deflected Meteor. When a deflected meteor hits another meteor, they explode (I wouldn't have it any other way! . Exploding meteors add to your score but do not add power to your Kinetic Shields.
The changes I have made in v1.0.3 include:
new graphics
new entities.
improved controls
New documentation screen.
Faster game play
I made all the sound effects, music, graphics myself. I think the only thing that was photographed was the rock I used as the basis for the Meteor sprite. Let me know what you think and thanks for looking!
https://www.ouya.tv/game/Kinetic-Assault/
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