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Hey guys! I'd just like to thank OUYAforum members Killswitch and DrunkPunk for reviewing my latest Khaki Combat build (I haven't released it yet). As a new developer, this kind of feedback is really important and very much appreciated! DrunkPunk found a game breaking bug on round 10, which is really useful to me because I can't actually get that far on my game! lol. As a result, I've learned a pro-tip: Create 'debug' buttons for each level, i.e. L1 to restart current level, R1 skip to next level, R3 to quit, etc. Obviously, you'll want to delete these commands when it comes to uploading to OUYA (I guess you could use a combination of buttons if you're using them all in the game, but who really does? ;-) I've said before elsewhere, the dedication shown by the admins of this forum may end up being OUYA's saviour! Thanks again, guys! x
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