This looks interesting, will have to take a look at this once I get homeThanks for another game!
This week I've decided to tackle the RPG Genre, by making a nice little dungeon romping adventure.
Simply roam around the levels, and try to track down your friend inside the maze.
There's loads of things to kill you, and plenty of things to collect, and so many levels!!
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This special OUYA edition includes an exclusive multiplayer "Double Quest!" where you and a friend can wander the maze together, trying to find each other.
It's a bit of a trek, and probably a lot tougher than it oughta be, but.. hey, whatever
In the usual AGameAWeek spirit, don't expect epic-amounts of depth, but you should find it's a fun little game to keep you occupied for a few minutes.
Greenie's Mini Quest should be available somewhere in the sandbox, or you can use one of those fancy OUYA Download Links to do it automagically for you!
This looks interesting, will have to take a look at this once I get homeThanks for another game!
Racin-Games, creator of Sirenium ~ Forever After ~ .. come check us out here! http://www.racin-games.com
Forum Page: http://ouyaforum.com/showthread.php?...-Forever-After
If you want your game/app reviewed, let me know! I'll ReviOUYA. Will also do previews and such as well. http://reviouya.wordpress.com/
Play like me! http://ouyaforum.com/showthread.php?...imega&p=119559
Holy crap! Haven't been on twitter (or OUYA much) lately so completely missed this release.
An RPG by one of my favorite OUYA devs? DOWNLOADING ASAP!!!
Thanks for your continued awesome OUYA support Jay!
wanting more games like this on OUYA because I'm saying after this I'm done. looks at clock 2 hours passed![]()
Wow, you managed 2 hours? Blimey!
That's an issue I have with my games. They tend to play better in short bursts, rather than lengthy periods like that. Otherwise they tend to get a little repetitive. That's more of an issue with cramming everything into a week, though! If I made a game over the course of an entire year, I'd have oodles of time to pepper it with oodles of extras that slowly build up through the game session. But.. AGameAWeek doesn't really give me that chance.
But, hey, new game every week, who's complaining
Glad you're all having fun.
I'm still contemplating creating some sort of multi-game framework, and cramming monthly collections together... Make it one release a month with four included games, instead of flooding the sandbox with oddities. Would require a bit of reworking of my framework, though.. Not sure I've got the time for that, now!!
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