Close
Advertise Here
Page 1 of 3 123 LastLast
Results 1 to 10 of 22

Hybrid View

  1. #1
    OUYA Fan
    smd_3d's Avatar
    Join Date
    Jul 2013
    Location
    calgary, alberta, canada
    Posts
    62


    Ice Brawlers 3D - softmotion3d

    Hey everyone,

    My name is Sheldon MacDonald and I am the creator of this crazy hockey game. I look forward to meeting some new people that play and develop games for ouya and look forward to hearing some feedback from my first game on ouya.

    Thanks everyone!



    Located here:

    https://www.ouya.tv/game/Ice-Brawlers-3D/
    Last edited by smd_3d; 12-04-2013 at 12:49 AM.

  2. #2
    OUYAForum Devotee undftdroar's Avatar
    Join Date
    Nov 2013
    Location
    Chicago, IL
    Posts
    1,009


    looks great, I'm definitely going to check this out. thanks

  3. #3


    Great fun, fast paced hockey game. Only question is how do I pass to teammate?

  4. #4
    OUYA Fan
    smd_3d's Avatar
    Join Date
    Jul 2013
    Location
    calgary, alberta, canada
    Posts
    62


    Passing and some other fixes and additions will be coming in the next few updates. (game is still a work in progress)

  5. #5


    Quote Originally Posted by smd_3d View Post
    Passing and some other fixes and additions will be coming in the next few updates. (game is still a work in progress)
    Awesome to hear thanks for responding.

  6. #6
    OUYA Fan
    smd_3d's Avatar
    Join Date
    Jul 2013
    Location
    calgary, alberta, canada
    Posts
    62


    I plan on releasing an update just before the holidays and ask the community what they want to see fixed or added first.

    Three things so far underway are: Lighting system, passing, and tournament display fixes.

    I need to ask if people think its too easy to score? too hard? I wouldn't mind some feedback. Me being the one that coded it can't tell if its too easy to score as I know all the tricks...etc.
    I can easily make some adjustments to that as well and maybe even code in a difficulty setting.

  7. #7
    OUYA Fan
    smd_3d's Avatar
    Join Date
    Jul 2013
    Location
    calgary, alberta, canada
    Posts
    62


    Today I have sent in an update for IceBrawlers3D VR1.06 . As soon as its approved the following changes and additions have been made.

    -Added Player Lighting
    -Added Game Music
    -Tweaked AI
    -Tweaked Tournament Menu

    I will be making another update possibly in January that will include Passing the puck.


    Here is a screen shot with player lighting added:
    ib3light.jpg
    Last edited by smd_3d; 12-07-2013 at 10:15 PM.

  8. #8
    OUYA Fan Lawyno's Avatar
    Join Date
    Dec 2013
    Location
    Würzburg, Germany
    Posts
    5


    As a hockey fan and also fan of hockey video games, I like the fact that someone is creating such one!

    Unfortunately, while trying out Ice Brawlers, I learned very quickly, that the game won't start at all

    It loads, then crashes shortly after hearing a bit of the first sound.

    Maybe this logcat output can help you?
    Code:
    12-08 20:30:22.156: I/ActivityManager(315): START {act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER,tv.ouya.intent.category.GAME] flg=0x10000000 pkg=com.sheldonmacdonald.icebrawlers3d cmp=com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity u=0} from pid 531
    12-08 20:30:22.176: I/dalvikvm-heap(315): Grow heap (frag case) to 21.901MB for 380496-byte allocation
    12-08 20:30:22.176: W/InputMethodManagerService(315): Ignoring showSoftInput of uid 1000: android.view.inputmethod.InputMethodManager$1@41d78590
    12-08 20:30:22.196: I/InputDispatcher(315): Window 'Window{41cb9808 tv.ouya.console/tv.ouya.console.launcher.PlayActivity paused=true}' spent 129.0ms processing the last input event: KeyEvent(action=1, deviceId=3, source=0x00000501)
    12-08 20:30:22.206: D/ConnectivityPollService(531): Skipping check.
    12-08 20:30:22.216: W/InputMethodManagerService(315): Ignoring showSoftInput of uid 1000: android.view.inputmethod.InputMethodManager$1@41d78590
    12-08 20:30:22.216: I/InputDispatcher(315): Window 'Window{41cb9808 tv.ouya.console/tv.ouya.console.launcher.PlayActivity paused=false}' spent 137.2ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:22.216: I/InputDispatcher(315): Window 'Window{41cb9808 tv.ouya.console/tv.ouya.console.launcher.PlayActivity paused=false}' spent 127.1ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:22.216: I/InputDispatcher(315): Window 'Window{41cb9808 tv.ouya.console/tv.ouya.console.launcher.PlayActivity paused=false}' spent 103.7ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:22.216: I/ActivityManager(315): Start proc com.sheldonmacdonald.icebrawlers3d for activity com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity: pid=2197 uid=10047 gids={1015, 1023, 3003, 1028}
    12-08 20:30:22.286: D/OuyaEnvironment(2197): Setting application to: com.sheldonmacdonald.icebrawlers3d
    12-08 20:30:22.286: D/OuyaEnvironment(2197): Found app directory: /data/app/com.sheldonmacdonald.icebrawlers3d-1.apk
    12-08 20:30:22.326: I/threaded_app(2197): Creating: 0x64b2e9a0
    12-08 20:30:22.326: I/threaded_app(2197): Config: mcc=0 mnc=0 lang=en cnt=US orien=2 touch=1 dens=320 keys=1 nav=1 keysHid=3 navHid=0 sdk=16 size=3 long=2 modetype=4 modenight=1
    12-08 20:30:22.326: I/threaded_app(2197): Start: 0x64b2e9a0
    12-08 20:30:22.326: I/threaded_app(2197): activityState=10
    12-08 20:30:22.326: I/threaded_app(2197): Resume: 0x64b2e9a0
    12-08 20:30:22.326: I/threaded_app(2197): activityState=11
    12-08 20:30:22.326: I/native-activity(2197): App Resumed
    12-08 20:30:22.336: I/threaded_app(2197): InputQueueCreated: 0x64b2e9a0 -- 0x64c60400
    12-08 20:30:22.336: I/threaded_app(2197): APP_CMD_INPUT_CHANGED
    12-08 20:30:22.336: I/threaded_app(2197): Attaching input queue to looper
    12-08 20:30:22.346: I/WindowManager(315): Switching to real app window: Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}
    12-08 20:30:22.366: I/threaded_app(2197): New input event: type=2 e=0 d=3 s=16777232 a=2 f=0 k=0 c=0 m=0
    12-08 20:30:22.366: I/threaded_app(2197): NativeWindowCreated: 0x64b2e9a0 -- 0x670c60a0
    12-08 20:30:22.366: I/threaded_app(2197): APP_CMD_INIT_WINDOW
    12-08 20:30:22.366: I/native-activity(2197): Window Init
    12-08 20:30:22.366: I/threaded_app(2197): WindowFocusChanged: 0x64b2e9a0 -- 1
    12-08 20:30:22.376: D/libEGL(2197): loaded /system/lib/egl/libEGL_tegra.so
    12-08 20:30:22.376: E/(2197): file /data/data/com.nvidia.NvCPLSvc/files/driverlist.txt: not found!
    12-08 20:30:22.376: I/(2197): Attempting to load EGL implementation /system/lib//egl/libEGL_tegra_impl
    12-08 20:30:22.376: I/(2197): Loaded EGL implementation /system/lib//egl/libEGL_tegra_impl
    12-08 20:30:22.376: D/libEGL(2197): loaded /system/lib/egl/libGLESv1_CM_tegra.so
    12-08 20:30:22.396: D/libEGL(2197): loaded /system/lib/egl/libGLESv2_tegra.so
    12-08 20:30:22.396: W/native-activity(2197): R: 8, G: 8, B: 8, A: 8, D: 16, W: 3175, F: 1, S: 0, R: 5
    12-08 20:30:22.396: W/native-activity(2197): R: 8, G: 8, B: 8, A: 8, D: 16, W: 3175, F: 1, S: 0, R: 4
    12-08 20:30:22.396: W/native-activity(2197): R: 8, G: 8, B: 8, A: 8, D: 16, W: 3175, F: 1, S: 8, R: 5
    12-08 20:30:22.396: W/native-activity(2197): R: 8, G: 8, B: 8, A: 8, D: 16, W: 3175, F: 1, S: 8, R: 4
    12-08 20:30:22.396: W/native-activity(2197): R: 8, G: 8, B: 8, A: 8, D: 16, W: 1125, F: 1, S: 0, R: 4
    12-08 20:30:22.396: W/native-activity(2197): R: 8, G: 8, B: 8, A: 8, D: 16, W: 1125, F: 1, S: 0, R: 4
    12-08 20:30:22.396: W/native-activity(2197): R: 8, G: 8, B: 8, A: 8, D: 16, W: 1125, F: 1, S: 8, R: 4
    12-08 20:30:22.396: W/native-activity(2197): R: 8, G: 8, B: 8, A: 8, D: 16, W: 1125, F: 1, S: 8, R: 4
    12-08 20:30:22.396: I/ActivityManager(315): Displayed com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity: +194ms
    12-08 20:30:22.406: E/native-activity(2197): ouya_1_1
    12-08 20:30:22.406: E/native-activity(2197): OUYA Console
    12-08 20:30:22.426: W/native-activity(2197): Result: 0
    12-08 20:30:22.426: I/(2197): Loading GLESv2 implementation /system/lib//egl/libGLESv2_tegra_impl
    12-08 20:30:22.436: W/native-activity(2197): Width: 1920 Height: 1080
    12-08 20:30:22.436: W/native-activity(2197): Initialising
    12-08 20:30:22.436: W/dalvikvm(2197): dvmFindClassByName rejecting 'com/thegamecreators/agk_player/AGKHelper'
    12-08 20:30:22.556: W/InputMethodManagerService(315): Ignoring showSoftInput of uid 10016: com.android.internal.view.IInputMethodClient$Stub$Proxy@41d164c8
    12-08 20:30:22.596: W/InputMethodManagerService(315): Ignoring showSoftInput of uid 10016: com.android.internal.view.IInputMethodClient$Stub$Proxy@41d12b50
    12-08 20:30:22.606: W/InputMethodManagerService(315): Ignoring showSoftInput of uid 10016: com.android.internal.view.IInputMethodClient$Stub$Proxy@41d0d710
    12-08 20:30:22.616: W/InputMethodManagerService(315): Ignoring showSoftInput of uid 10016: com.android.internal.view.IInputMethodClient$Stub$Proxy@41d081a8
    12-08 20:30:22.636: W/InputMethodManagerService(315): Ignoring showSoftInput of uid 10016: com.android.internal.view.IInputMethodClient$Stub$Proxy@41cfe8e8
    12-08 20:30:22.656: W/InputMethodManagerService(315): Ignoring showSoftInput of uid 10016: com.android.internal.view.IInputMethodClient$Stub$Proxy@41ce3e28
    12-08 20:30:22.776: I/native-activity(2197): Gained Focus
    12-08 20:30:22.776: I/threaded_app(2197): New input event: type=2 e=0 d=3 s=16777232 a=2 f=0 k=0 c=0 m=0
    12-08 20:30:22.776: I/InputDispatcher(315): Window 'Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}' spent 389.2ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:22.776: I/InputDispatcher(315): Window 'Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}' spent 379.1ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:22.776: I/InputDispatcher(315): Window 'Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}' spent 332.7ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:22.776: I/InputDispatcher(315): Window 'Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}' spent 221.2ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:22.776: I/InputDispatcher(315): Window 'Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}' spent 176.2ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:22.806: W/InputMethodManagerService(315): Ignoring showSoftInput of uid 10016: com.android.internal.view.IInputMethodClient$Stub$Proxy@41cde130
    12-08 20:30:23.016: I/threaded_app(2197): New input event: type=2 e=0 d=3 s=16777232 a=2 f=0 k=0 c=0 m=0
    12-08 20:30:23.016: I/InputDispatcher(315): Window 'Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}' spent 198.7ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:23.016: I/InputDispatcher(315): Window 'Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}' spent 165.5ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:23.046: I/threaded_app(2197): New input event: type=2 e=0 d=3 s=16777232 a=2 f=0 k=0 c=0 m=0
    12-08 20:30:25.896: D/SyncManager(315): failed sync operation Lawyno (tv.ouya.account.v1), tv.ouya.app.version, PERIODIC, earliestRunTime 5511009, SyncResult: syncAlreadyInProgress: true stats []
    12-08 20:30:28.616: I/InputDispatcher(315): Application is not responding: AppWindowToken{41e47340 token=Token{41de1480 ActivityRecord{41e776c8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity}}} - Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}.  It has been 5001.2ms since event, 5001.0ms since wait started.  Reason: Waiting because the focused window has not finished processing the input events that were previously delivered to it.
    12-08 20:30:28.616: I/WindowManager(315): Input event dispatching timed out sending to com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity
    12-08 20:30:28.626: I/Process(315): Sending signal. PID: 2197 SIG: 3
    12-08 20:30:28.626: I/dalvikvm(2197): threadid=3: reacting to signal 3
    12-08 20:30:28.636: I/dalvikvm(2197): Wrote stack traces to '/data/anr/traces.txt'
    12-08 20:30:28.636: I/Process(315): Sending signal. PID: 315 SIG: 3
    12-08 20:30:28.636: I/dalvikvm(315): threadid=3: reacting to signal 3
    12-08 20:30:28.746: I/dalvikvm(315): Wrote stack traces to '/data/anr/traces.txt'
    12-08 20:30:28.746: I/Process(315): Sending signal. PID: 516 SIG: 3
    12-08 20:30:28.746: I/dalvikvm(516): threadid=3: reacting to signal 3
    12-08 20:30:28.776: I/dalvikvm(516): Wrote stack traces to '/data/anr/traces.txt'
    12-08 20:30:28.776: I/Process(315): Sending signal. PID: 419 SIG: 3
    12-08 20:30:28.776: I/dalvikvm(419): threadid=3: reacting to signal 3
    12-08 20:30:28.786: I/dalvikvm(419): Wrote stack traces to '/data/anr/traces.txt'
    12-08 20:30:29.156: V/MPEG2TSExtractor(109): Unrecognised TS Content
    12-08 20:30:29.156: I/NuCachedSource2(109): new range: offset= 605514
    12-08 20:30:29.156: I/NuCachedSource2(109): ERROR_END_OF_STREAM
    12-08 20:30:29.166: D/NvOsDebugPrintf(109): NvMMLiteBlockCreate : Block : BlockType = 774 
    12-08 20:30:29.166: I/NuCachedSource2(109): new range: offset= 0
    12-08 20:30:29.176: I/NuCachedSource2(109): ERROR_END_OF_STREAM
    12-08 20:30:29.186: I/threaded_app(2197): New input event: type=2 e=0 d=3 s=16777232 a=2 f=0 k=0 c=0 m=0
    12-08 20:30:29.456: I/InputDispatcher(315): Window 'Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}' spent 6373.2ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:29.456: I/InputDispatcher(315): Window 'Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}' spent 6294.3ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:29.456: I/InputDispatcher(315): Window 'Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}' spent 6249.1ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:29.456: I/InputDispatcher(315): Window 'Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}' spent 6136.8ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:29.456: I/InputDispatcher(315): Window 'Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}' spent 6125.6ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:29.456: I/InputDispatcher(315): Window 'Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}' spent 6091.6ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:29.456: I/InputDispatcher(315): Window 'Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}' spent 6058.1ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:29.456: I/InputDispatcher(315): Window 'Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}' spent 6035.6ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:29.456: I/InputDispatcher(315): Window 'Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}' spent 5956.8ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:29.456: I/InputDispatcher(315): Window 'Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}' spent 5945.6ms processing the last input event: MotionEvent(action=2, deviceId=3, source=0x01000010)
    12-08 20:30:29.456: I/threaded_app(2197): New input event: type=2 e=0 d=3 s=16777232 a=2 f=0 k=0 c=0 m=0
    12-08 20:30:29.456: E/ActivityManager(315): ANR in com.sheldonmacdonald.icebrawlers3d (com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity)
    12-08 20:30:29.456: E/ActivityManager(315): Reason: keyDispatchingTimedOut
    12-08 20:30:29.456: E/ActivityManager(315): Load: 0.03 / 0.06 / 0.05
    12-08 20:30:29.456: E/ActivityManager(315): CPU usage from 11659ms to 1426ms ago:
    12-08 20:30:29.456: E/ActivityManager(315):   15% 485/tv.ouya.console.wallpaper: 15% user + 0.2% kernel / faults: 2 minor
    12-08 20:30:29.456: E/ActivityManager(315):   5.3% 315/system_server: 4% user + 1.3% kernel / faults: 2551 minor
    12-08 20:30:29.456: E/ActivityManager(315):   4.4% 106/surfaceflinger: 0.8% user + 3.6% kernel / faults: 299 minor
    12-08 20:30:29.456: E/ActivityManager(315):   4.3% 531/tv.ouya.console: 3.1% user + 1.2% kernel / faults: 2951 minor
    12-08 20:30:29.456: E/ActivityManager(315):   1.2% 2054/kworker/0:2: 0% user + 1.2% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   0.8% 109/mediaserver: 0.4% user + 0.3% kernel / faults: 3 minor
    12-08 20:30:29.456: E/ActivityManager(315):   0.6% 1//init: 0% user + 0.6% kernel / faults: 6 minor
    12-08 20:30:29.456: E/ActivityManager(315):   0.5% 71/kinteractiveup: 0% user + 0.5% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   0.5% 2063/khidpd_28360001: 0% user + 0.5% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   0.4% 117/nvcpud: 0.1% user + 0.2% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   0% 572/tv.ouya: 0% user + 0% kernel / faults: 28 minor
    12-08 20:30:29.456: E/ActivityManager(315):   0% 161/adbd: 0% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   0.2% 2061/kworker/2:1: 0% user + 0.2% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   0.1% 3/ksoftirqd/0: 0% user + 0.1% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   0% 2058/logcat: 0% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   0% 2085/kworker/u:1: 0% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   0.1% 2190/irq/218-host_sp: 0.1% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   0% 96/flush-179:0: 0% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   0% 107/zygote: 0% user + 0% kernel / faults: 65 minor
    12-08 20:30:29.456: E/ActivityManager(315):   0% 406/wpa_supplicant: 0% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   0% 1983/kworker/0:1: 0% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   0% 2042/kworker/3:1: 0% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):  +0% 2194/irq/214-host_sp: 0% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):  +0% 2195/irq/210-host_sp: 0% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):  +0% 2197/com.sheldonmacdonald.icebrawlers3d: 0% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):  +0% 2216/irq/200-host_sp: 0% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315): 23% TOTAL: 20% user + 2.9% kernel + 0% iowait + 0% softirq
    12-08 20:30:29.456: E/ActivityManager(315): CPU usage from 293ms to 804ms later:
    12-08 20:30:29.456: E/ActivityManager(315):   67% 2197/com.sheldonmacdonald.icebrawlers3d: 51% user + 15% kernel / faults: 1031 minor
    12-08 20:30:29.456: E/ActivityManager(315):     67% 2209/d.icebrawlers3d: 51% user + 15% kernel
    12-08 20:30:29.456: E/ActivityManager(315):    +0% 2220/ALooper: 0% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   6.5% 109/mediaserver: 3.2% user + 3.2% kernel / faults: 315 minor
    12-08 20:30:29.456: E/ActivityManager(315):     1.6% 785/Binder_3: 1.6% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):    +0% 2221/NuCachedSource2: 0% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):    +0% 2222/TimedEventQueue: 0% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):    +0% 2223/TimedEventQueue: 0% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):    +0% 2224/OMXCallbackDisp: 0% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):    +0% 2225/TimedEventQueue: 0% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):    +0% 2226/AudioTrack: 0% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   3.8% 315/system_server: 1.9% user + 1.9% kernel / faults: 1 minor
    12-08 20:30:29.456: E/ActivityManager(315):     3.8% 352/InputDispatcher: 1.9% user + 1.9% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   1.6% 90/irq/77-tegra_ac: 0% user + 1.6% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   1.6% 106/surfaceflinger: 1.6% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315):     1.6% 299/Binder_1: 0% user + 1.6% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   1.7% 2085/kworker/u:1: 0% user + 1.7% kernel
    12-08 20:30:29.456: E/ActivityManager(315):   1.7% 2194/irq/214-host_sp: 1.7% user + 0% kernel
    12-08 20:30:29.456: E/ActivityManager(315): 19% TOTAL: 14% user + 4.7% kernel
    12-08 20:30:29.456: W/ActivityManager(315):   Force finishing activity com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity
    12-08 20:30:29.556: I/threaded_app(2197): Pause: 0x64b2e9a0
    12-08 20:30:29.556: I/threaded_app(2197): activityState=13
    12-08 20:30:29.556: I/native-activity(2197): App Paused
    12-08 20:30:29.556: I/ActivityManager(315): Killing ProcessRecord{41e18768 2197:com.sheldonmacdonald.icebrawlers3d/u0a47}: user's request
    12-08 20:30:29.586: W/InputDispatcher(315): channel '41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity (server)' ~ Consumer closed input channel or an error occurred.  events=0xd
    12-08 20:30:29.586: E/InputDispatcher(315): channel '41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity (server)' ~ Channel is unrecoverably broken and will be disposed!
    12-08 20:30:29.596: W/InputDispatcher(315): Attempted to unregister already unregistered input channel '41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity (server)'
    12-08 20:30:29.596: W/AudioFlinger(109): session id 104 not found for pid 109
    12-08 20:30:29.596: D/DropBoxReceiver(572): Ignoring dropbox tag: data_app_anr
    12-08 20:30:29.596: I/WindowManager(315): WINDOW DIED Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}
    12-08 20:30:29.596: I/ActivityManager(315): Process com.sheldonmacdonald.icebrawlers3d (pid 2197) has died.
    12-08 20:30:29.596: I/WindowState(315): WIN DEATH: Window{41b5a5d8 com.sheldonmacdonald.icebrawlers3d/android.app.NativeActivity paused=false}
    Best regards,

    Lawyno

  9. #9
    OUYA Developer Kaimega's Avatar
    Join Date
    Jun 2013
    Location
    Montreal, Canada
    Posts
    4,146


    Woohoo another Albertan, Calgarian no less! Will check out this hockey game.. not a sports games fan but still willing to give it a shot
    Racin-Games, creator of Sirenium ~ Forever After ~ .. come check us out here! http://www.racin-games.com
    Forum Page: http://ouyaforum.com/showthread.php?...-Forever-After
    If you want your game/app reviewed, let me know! I'll ReviOUYA. Will also do previews and such as well. http://reviouya.wordpress.com/
    Play like me! http://ouyaforum.com/showthread.php?...imega&p=119559

  10. #10
    OUYA Fan
    smd_3d's Avatar
    Join Date
    Jul 2013
    Location
    calgary, alberta, canada
    Posts
    62


    @Lawyno this crash you had....

    was this on the OUYA system and was it the version from the store and not side loaded?
    If it was side loaded it will have random crashes as my first loads had problems.

    If you download the version/release from the OUYA store it should have no problems.

    edit:1.06 is now live on store

    @Kaimega ....cool another Albertan. I'm a 1 man show when it comes to code/drawing/music making .... tell me what you think of it.
    this update above I added more game music aswell.

    @Berto5154 ... I still have not added passing yet..... but no worries its on the things to do list!
    Last edited by smd_3d; 12-11-2013 at 12:52 AM.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •