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  1. #1
    OUYA Developer Jumper's Avatar
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    Nov 2013
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    Tbilisi, Georgia
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    Washington Vs Zombies - Jump or Fall

    Hello Everybody!

    It's a big pleasure for me and our studio, Jump or Fall, to discover this community!
    Yesterday our free indie game "Washington Vs Zombies" got published on OUYA store and we're very excited about it ^v^

    WvsZ started from a humorous prototype of President Washington fighting zombies and then we ended up making a full game out of it. It’s a sidescroller action game where you play as Washington (surpriiiise) and you shoot and slash zombies (and ghost zombies ) with various swords, handguns and rifles which can be bought using coins collected in game.

    Here's a trailer:



    For those of you who are especially curious, here's a link to the presskit page: http://jumporfall.com/press/sheet.ph...ton_Vs_Zombies - you can find all the information related to the game like developer story, media, screenshots, gameplay videos etc.

    aaaand our blog: http://www.jumporfall.com/blog/









    Any kind of feedback will be awesome to hear and in case you end up liking the game, please give it a 'like' on OUYA store; we greatly appreciate your support!

    Cheers! |+ -- ::|

    Our Site: www.jumporfall.com
    Facebook: http://www.facebook.com/JumpOrFall
    Twitter: https://twitter.com/JumpOrFallGames
    Last edited by Jumper; 11-20-2013 at 08:16 PM.

  2. #2
    OUYA Developer Jumper's Avatar
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    and here's our very first review on the net, check it out http://indiegraph.org/2013/11/21/washington-vs-zombies/
    Big thanks to Oliver at Indiegraph!

  3. #3
    OUYAForum Fan jsbac's Avatar
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    I like this game. It gets a little repetitious ...maybe I just haven't gotten far enough in the game. I just spent 45 minutes playing.

    Thanks for the great game.

  4. #4
    OUYA Developer Jumper's Avatar
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    Hey man, thanks for the feedback! :]
    Yeah I agree, the game could use a lot of improvement, we had some ideas (like a lot of easter eggs and more weapons/enemies) but the development was taking too long and we decided it was time to release it On the bright side, we've learned a lot from it, all the development for WvsZ was a journey on its own... this experience won't go to waste though

    Oh, here's a proper gameplay vid (I figured the trailer might not be the quickest way to see the actual footage):
    Last edited by Jumper; 11-29-2013 at 06:39 PM.

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