Here's the new cave background. I really like the light effects on this. Not sure if I'm happy with all the rock formations so I might redo parts of it in the future.
On the TIGsource forum I've had a discussion about the stiffness of the controls and the short attack range. I have made an unofficial version with the new jump height, movement speed and some smoothing on the controls (etc). I can't smooth the controls too much as the current gameplay requires fast and precise moves. It doesn't have the new backgrounds as they are not coded in yet. I would really like your opinion on controls and attack range so please download this version and tell me what you think.
BTW, was watching AVGN play Castlevania yesterday and those games (at least the 8-bit ones) doesn't seem so have any smoothing on the controls. But the attack range is far longer of course. Castlevania is BTW another game that inspired me to make RTA, just forgot about it