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Hi Javier, to my knowledge, there aren't any yet. However, Yummy Circus (yummycircus.com) is in the works and coming to OUYA soon. It is using OpenFL pretty much extensively (multithreading, multiple brand controller supported, multiple language support, auto detection of disconnected/reconnected controller, socket multiplayer engine, replays, save system, up to 4 players locally, up to 12 players online, opengl es2, in 60fps 1080p native). The thread linked by xmcnuggetx is a good place to start. You can have a look at openfl-ouya in github as well, or totally ditch the odk part by implementing your own support for controllers/iap. You can also have a look at my controller example posted there, which is more 'advanced' for the handling of multiple controllers than xmcnuggetx's. I'll post an updated driver fully supporting analogs and supporting the nvidia shield as well soon. I'll keep you updated. On a side note, "Rymdkapsel" (PS Vita) is using OpenFL, "Papers, Please" is using OpenFL too - those three OpenFL games have entered IGF 2014.
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