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  1. #101
    Banned
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    2,928


    That was a pretty specific way of going to hell xD

  2. #102


    it crashed twice within 2 minutes, i may retrive a logcat, give me a sec

  3. #103


    Quote Originally Posted by timmytot666 View Post
    That was a pretty specific way of going to hell xD
    lol +1

    Quote Originally Posted by dank101 View Post
    it crashed twice within 2 minutes, i may retrive a logcat, give me a sec
    If you could have a log that would be great.. also, where in the app it crashed? was it in hte store? A-Z, genres, games, apps? thats pretty important..

    I wiped out my data and it seems to do it when caching lots of new images.. like, when entering sandbox then going to another section, etc
    Manuel Etchegaray
    Aka: Manuel777
    http://ouyaforum.com/showthread.php?6515-Custom-OUYA-Launcher
    http://invadergames.net
    contact@invadergames.net

  4. #104


    randomly, completely random, it seems to have stopped after a reload, probably just my console

    adb isn't working, bummer

  5. #105


    I feel like this version is good enough to start working on experimental features.. depends on how it behaves for you guys. But if it goes well I may start adding some cool stuf for testing, like Friends or games/apps rearrangement.. Here is the full list of 'experimental' features I thought of, wich are all completely feasible:

    - Favorites / Menues re-arrangement
    - Social-like features (friends, recommendations, messages, notifications)
    - Remote control/management (install apps from, say your phone or tablet or PC to the OUYA)
    - Wifi management form within the app :?

    Please note most of theese are pretty complex and take some time to do.. and then to test and debugs, thats some extra time as well. But they are all in the bounds of the 'possible'

    Anyway, depends on how .7 goes
    Manuel Etchegaray
    Aka: Manuel777
    http://ouyaforum.com/showthread.php?6515-Custom-OUYA-Launcher
    http://invadergames.net
    contact@invadergames.net

  6. #106
    Banned
    Join Date
    Jul 2013
    Location
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    2,928


    Social features please. If I can chat with mah bros and then tell them to join me in a game that'll be exactly what Ouya needs.

  7. #107


    Social , and thanks for the overscan

  8. #108
    OUYA Developer Cave Four's Avatar
    Join Date
    Jul 2013
    Location
    The Cave
    Posts
    947


    Love your work invader, will give it a try when I get a chance, looking forward to this being my default launcher.

  9. #109


    are you going to open source this?

  10. #110


    Quote Originally Posted by TripleXXXBalla View Post
    Love your work invader, will give it a try when I get a chance, looking forward to this being my default launcher.
    Thanks!!

    Quote Originally Posted by dank101 View Post
    are you going to open source this?
    I could make the bitbucket repo public, but as I explained earlier its a bit useless because:
    - It is made in GameMaker Studio
    - Needs to have the GMS source files modified in orded to work as a launcher and all
    - Requires Pro (wich is paid)

    I dont see many people willing to buy gms, or even if they are willing to buy it or already have it, to know enough to modify the GMS code base to match my modifications. GMS runner fiiles cannot be shared, I can only share the knowledge on how to modify them.
    Manuel Etchegaray
    Aka: Manuel777
    http://ouyaforum.com/showthread.php?6515-Custom-OUYA-Launcher
    http://invadergames.net
    contact@invadergames.net

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