Sorry about the way late response to your question Invaders.
Seeing as your new mockup has a horizontal nav, i guess this question is a bit moot, but pretty much what I meant was triggers to navigate through the menu options and bumpers to sorta paginate through the menu item content (such as moving a whole tile page)@kiba urufu; So, you mean triggers/bumber to navigate horizontally trough the tiles or verically trough the menues? (sorry I just cant get it clearly)
Example:
RT Trigger: Store -> Games
RT Bumper: Page 1 of Games -> Page 2 of Games
I like it! I do find the menu icon takes up a a bit too much vertical space. Maybe have the icons beside the menu item? or even just the current menu item has text and the rest are all icons (not sure how well this would look with your choice of icons)
Also, why do we keep differentiating(as in giving them their own menu) Apps (Ouya store downloads that fall under the 'App' category) from normal android apps/sideloaded ? Why not lump them under Apps and differentiate with a filter? Similar to how android's app manager is: 'downloaded' (aka Play store) is still considered an app but has a specific tab under the app manager.





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