Close
Advertise Here
Results 1 to 10 of 90

Hybrid View

  1. #1


    A new version is submitted now, with some luck gets approved within a day or so.
    Tried fixing the auto-movement issues (deadzone) as mentioned a few times in the thread, it's not a bug everyone has.. so it's hard to find the right setting that works on 99% of the controllers.

    with some luck this fixes it for those 99% controllers

  2. #2


    Quote Originally Posted by Orangepixel View Post
    A new version is submitted now, with some luck gets approved within a day or so.
    Tried fixing the auto-movement issues (deadzone) as mentioned a few times in the thread, it's not a bug everyone has.. so it's hard to find the right setting that works on 99% of the controllers.

    with some luck this fixes it for those 99% controllers
    I have retail.. and I have it sometimes, not 100%, but say.. 80% of the times I let the go axis the characters drift away slowly.

    A coded deadzone of .4 or .5 at most usually fixes this for all controllers.
    Manuel Etchegaray
    Aka: Manuel777
    http://ouyaforum.com/showthread.php?6515-Custom-OUYA-Launcher
    http://invadergames.net
    contact@invadergames.net

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •