
Originally Posted by
10tonsLtd
Hmm, that is interesting indeed. There's an analytics section in the Ouya developer backend, which shows crash reports, among other things. There's not a single crash of the 1.0.6 version listed there. Would you mind telling us if you're connected to the internet while you're playing or not? I'm asking because we might be able to figure out something about the crash log functionality.
As for the deadzones, we'll make a note of that! We thought we added enough deadzone, but I guess more would be better. It does, of course, vary a bit from controller to controller.
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