I completely over looked this game when it came out on xbox live... now having a closer look it really is pretty impressive. thanks for the input.
This thread is for the discussion of Sine Mora. (note to developer - send me a private message if you would like to edit this thread)
Uhhh, Sine Mora is out now in the OUYA Discover store, and no one is talking about it? Possibly one of the best shooters ever, go grab it now!
9/10 Eurogamer --- Game of the Week - “Perhaps the most visually stunning shooter ever made”
9/10 IGN --- “Everything fans expect is here in Sine Mora.” 8.5/10 Gamespot --- “One of the best XBLA titles this year.”
9.5/10 Destructoid --- "One of the most aesthetically-pleasing, fun, and thought-provoking games to come out in some time."
91/100 GameTrailers --- "Sine Mora's unforgettable mechanics and presentation bring the genre kicking and screaming back into the spotlight."After conquering PC, XBLA, PS3, iOS and Android, the cult classic shoot-em-up has finally arrived to OUYA! Fusing frantic, innovative gameplay from Digital Reality with stunning graphical design from Grasshopper Manufacture, Sine Mora set a new high standard for shmups and gained widespread acclaim. Strap yourself in and get ready for a breathtaking adventure!Sine Mora is a horizontal shoot'em up that provides a unique take on challenge, where time is the ultimate factor. Mixing classic shooter sensibilities with contemporary presentation, Sine Mora is a gorgeous shoot'em up that offers a Story Mode that weaves an over-the-top tale and an Arcade Mode that provides deep, satisfying gameplay to challenge fans of the genre. With many ways to manipulate time, Sine Mora features over 50 weapon combinations to complete each beautiful stage that form fits to the player's skills with scaling difficulty. Soundtrack composed by Akira Yamaoka and featuring boss designs by Mahiro Maeda.- Engrossing story integrated seamlessly into the action to elevate the user experience
- Unique, time extension based gameplay
- 7 beautifully crafted, diverse stages
- Over 50 different weapon combinations with time manipulating devices
- Great accessibility - Story Mode is tailored to not scare away absolute newcomers to the genre
- Risk and reward - multiple difficulty levels in Arcade Mode with deep scoring and hidden rank system for the more experienced players
- Music composed by Akira Yamaoka, Sound Director of Silent Hill and Shadows of the Damned - Featuring boss designs by Mahiro Maeda, one of the most prominent Japanese anime creators (Blue Submarine No. 6, The Animatrix - The Second Renaissance, Kill Bill: Vol. 1)![]()
I completely over looked this game when it came out on xbox live... now having a closer look it really is pretty impressive. thanks for the input.
Comics Reader OUYA Edition - http://ouyaforum.com/showthread.php?...TripleXXXBalla!
Contact List - http://ouyaforum.com/showthread.php?...ntact-ListOUYA
OpenBOR for OUYA - http://ouyaforum.com/showthread.php?...enBOR-for-OUYA
XBMC On OUYA Home Launcher - http://ouyaforum.com/showthread.php?...-Home-Launcher
Played it for a little while last night. So far it is a very nice title.
The graphics are intense! Great are direction. My girlfriend doesn't enjoy scrolling shooters but she liked watching me play this one
Thanks for the heads up.
*rushes off to d/l*
Sent from my Nexus 7 using Tapatalk 4
Darn, I wouldn't have got this one on my iPod if I knew this is coming to OUYA 0.o
Will give it a try later
This game is bloody beautiful, and a great shmup as well! They have got my money.. once i get money!
Racin-Games, creator of Sirenium ~ Forever After ~ .. come check us out here! http://www.racin-games.com
Forum Page: http://ouyaforum.com/showthread.php?...-Forever-After
If you want your game/app reviewed, let me know! I'll ReviOUYA. Will also do previews and such as well. http://reviouya.wordpress.com/
Play like me! http://ouyaforum.com/showthread.php?...imega&p=119559
Purchased this last night when it appeared. I ignored it for so long on Steam. Glad to have it now... Brilliant stuff. Still needs a bit more optimisation though.
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