What is the problem you are having Paul one of us on here may be able to help![]()
What is the problem you are having Paul one of us on here may be able to help![]()
I'm really torn about this game,
On one hand, it's the cheapest () and one of the best looking and AAA games on the OUYA and of course the best looking version of O&C to date.
However, it's one of the worst ports to the system as well.
What were they thinking?
I remember playing one of the first versions of O&C on the iphone and I'm not entirely sure, but I think we haven't had the auction house and we had plenty of bugs.
However, now coming back to the OUYA version I see that the same bugs are prevalent here.
1) whole bugged quests.
2) mobs getting stuck inside objects
3) line of sight and range bugs that prevent you from ranged attacking or using spells against a monster clearly in line of sight or range to you.
4) moving NPC's that you need to talk to (Seriously? Who thought this would be a good idea?)
That's not even starting talking about the poor UI they came up with, IMO they should give us the option to bind the d-pad, O button to whatever we wish, that would solve up some problems but not all.
And of course the missing features...
Seriously, I have to ask people that still have the game on their apple/android devices, is the game still this buggy? Or is there hope for fixes? I was seriously hoping to see some fixes during the past maintainance (it WAS long enough) but saw only very minor clipping fixes...
Last time I played android o&c it had auction house. I'm not sure about guilds. The creatures getting stuck doesn't happen much because ai will res after 20 seconds of "stuck" movement. They have removed bugged quests until they fix them and re integrate them.
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XBMC info for newbs http://ouyaforum.com/showthread.php?11077-OUYA-XBMC-And-You!
How to Amazon Appstore http://ouyaforum.com/showthread.php?8351-How-to-Amazon-AppStore
I thinks its currently the Ouya's best game but there is plenty of room for improvement.
At the moment I play it more like a single player RPG (like Skyrim) rather than an MMO due to no guilds / auction houses etc.
It would be nice if they could add some extra tabs for spells at the moment its setup for 2x3 spells with the use of r1 to flip tabs. Maybe if they upped it from 2 tabs of spells to 4 and let l1 flip the tabs left and r1 flip the tabs right it would still be quick and easy to get to the spell you needed but would open up 4x3 spells/effects for a total of 12. With the extra options you could then have the option to add potions to the list - solving 2 of the games main problems in one easy fix.
Do anyone know whether customer service email for this version available or not?
I love many Ouya games - Retro Racing, Natural Soccer, Hidden in Plain Site, Muffin Knight, Towerfall, Bards Tale and Bombsquad etc but my favourite game type has always been RPG's so for me it is my favourite Ouya game - I have easily put 20hrs plus into it.
Everybody is different and has differing opinions which is what makes life interesting - I don't claim it would be everyone's first choice but it is currently mine - maybe I'm weird as one of my favourite game franchises is Two Worlds which is generally panned by magazines and websites.
Which is currently your most played or favourite game?
^^
Sorry if you felt "attacked" Dave, that most certainly wasn't the intention of my post!
It was just that I was shocked to someone call it "ouya's best game", while I found it to be lacking on so many fronts.
Of course you're right though and it's great we all have different tastes.
I for instance am more into arcade action type games, which I suppose aren't everyone's cup of tea either...
see signature.(SCB)
Current top 5 Ouya games:
- Super Crate Box
- Knightmare Tower
- Heavy Recoil
- Stalagflight
- Pixel Rush
No its all cool mate - if you like scb have you tried out muffin knight its a very good super cratebox clone
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