Thanks!We definitely plan to be on the big screen in one way or another :3
The plan is to do PC/Mac/Linux and one console on launch. Then after launch, expand onto more platforms
The limited launch on consoles is so we don't bite off more than we can chewIt is a custom engine, and we are only a few people....so, trying to do a huge release on everything would be crazy (we could do it if we had more money / time, but already we are working on so little
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We definitely plan to be on the big screen in one way or another :3
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