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  1. #111

  2. #112


    Yay! Things are still moving along. Great news!

  3. #113
    OUYAForum Fan Manaurys's Avatar
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    Great news

    Sent from my Nexus 4 using Tapatalk

  4. #114


    Whelp, been two more weeks. I'm not letting this one go until it releases. Been a long ride guys. Gotta' be ready by now?

  5. #115


    1 members found this post helpful.
    Quote Originally Posted by T2KFreeker View Post
    Whelp, been two more weeks. I'm not letting this one go until it releases. Been a long ride guys. Gotta' be ready by now?
    Not if you want non-local multiplayer too. Netcode is tricky, I told ya


    We're doing our best, guys. After all, we want to release this for PC, mobiles and OUYA, with multiplayer and all, so...yeah. It'll be done when it's done. An array of things need to be taken care of. There is no chance it won't be released, we just want to release it in the best state we can, with as much content, and not have a bad launch rectified with dlc's and patches later. Good news is, we're getting a couple of dedicated playtesters aboard that will help out. I'll keep you posted!
    Last edited by mikeman; 08-29-2014 at 02:42 PM.

  6. #116


    Quote Originally Posted by mikeman View Post
    Not if you want non-local multiplayer too. Netcode is tricky, I told ya


    We're doing our best, guys. After all, we want to release this for PC, mobiles and OUYA, with multiplayer and all, so...yeah. It'll be done when it's done. An array of things need to be taken care of. There is no chance it won't be released, we just want to release it in the best state we can, with as much content, and not have a bad launch rectified with dlc's and patches later. Good news is, we're getting a couple of dedicated playtesters aboard that will help out. I'll keep you posted!
    Just showing my enthusiasm, brother. I truly look forward to playing this game is all. Still looks awesome as Hell. I'm behind you releasing a completed product 100 %. Would be nice to pull it off without tons of patches, so yeah, all is good. Thanx' for the update though.

  7. #117


    I understand, mate, and believe me, I want to get this out asap too. It *has* been too long. As a matter of fact, we just had a talk as a team and decided we've dragged this long enough; some things have to be cut in order to get this out in finite time: Multiplayer will require way more work and testing and at this point we just want to launch. So, for better of worse, we'll just release the single-player version for now, for PC, Android phones and OUYA, and work on the multiplayer later, provided the game acquires some respectable fanbase. So...yeah, it won't be much longer till this is live.

  8. #118


    Sounds great!


    Sent from my iPad using Tapatalk

  9. #119
    OUYA Developer Kaimega's Avatar
    Join Date
    Jun 2013
    Location
    Montreal, Canada
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    4,146


    Awesome! I can't wait to see another awesome racer.
    Racin-Games, creator of Sirenium ~ Forever After ~ .. come check us out here! http://www.racin-games.com
    Forum Page: http://ouyaforum.com/showthread.php?...-Forever-After
    If you want your game/app reviewed, let me know! I'll ReviOUYA. Will also do previews and such as well. http://reviouya.wordpress.com/
    Play like me! http://ouyaforum.com/showthread.php?...imega&p=119559

  10. #120


    2 members found this post helpful.
    An important update: We have scheduled the game for Android release(incl. OUYA) for the 3rd week of December.


    We'll start with single player campaign with 8 tracks, 8 vehicles(+3 boss vehicles) and a basic arsenal of weapons and upgrades. We'll keep optimizing, adding more content, and at some point implement the online multiplayer too. We've just decided, since we're a tiny team, to take one thing at a time so we have time to solve any issues/bugs and then continue with the next(like MP).


    So...yeah, you know...Christmas is around the corner(kind of).

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