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  1. #51
    OUYA Developer rosse119's Avatar
    Join Date
    May 2013
    Location
    UK
    Posts
    1,808


    Quote Originally Posted by FlumpStudios View Post
    Well, you've got a lot of games to be playing my friend The market place is getting some really great titles now.

    By the way I love your Falling asleep thread, more devs need to keep proper dev diaries like that, stretches look great
    Thanks dude! That means a lot. The problem I have is I'm too much of a perfectionist and really finding it hard to get my ideas from paper to PC while still looking the same, I want to keep working on but right now I'm trying to get better doing pixel art so I can really do it justice. Yeah I already know that my first £17 is going to go pretty damn fast!
    Creators of Super Renegade Response, Rush Hour Mayhem and Colour Combat

    I've bought so many games I can't list them on my sig now lol.

    Click for list

  2. #52


    Played this game - bought it and liked it.

  3. #53


    Quote Originally Posted by EaglEye View Post
    Featured Pester on my Indie Channel, with this it is also my kick-off for my Ouya Series.

    Great little shoot'em up, found the horizontal mode a bit awkward though.

    Awesome man, thanks so much for the coverage.

    Hmm, you may have found the horizontal mode tricky because you're meant to turn the TV on it's side

    Thanks again,

  4. #54


    Quote Originally Posted by FlumpStudios View Post
    Awesome man, thanks so much for the coverage.

    Hmm, you may have found the horizontal mode tricky because you're meant to turn the TV on it's side

    Thanks again,
    Haha I was playing with my head mostly turned aswell. Personally I liked the duo-mode the most :-)
    Indie youtuber looking at new and upcoming Indie games. Being informative and entertaining at the same time.
    My channel: http://www.youtube.com/eagleyeloco

  5. #55


    Has anyone experienced any issues with the saving and loading of the high scores and progress?
    And if so can you tell me if it's always been that way or if it was after an update or something?

    Cheers,

    Paul

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