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  1. #1


    Ittle Dew - Ludosity

    Ittle Dew is finally out on the Ouya store!

    I'm the producer of Ittle Dew and I'm here to answer any questions you might have about the game!


  2. #2


    Awesome game joel. Is music in the full version?

  3. #3


    Quote Originally Posted by Gamesboro View Post
    Awesome game joel. Is music in the full version?
    Wondering the same thing demo was cool, but the game was silent. I was thinking in my head "Wheres the Music at"?

  4. #4


    Did the game get updated to change the graphics (on the sign in the tutorial) that mention a "Z" key/button to the proper button on the Ouya controller?

  5. #5


    I've been anticipating this game for quite a while! The demo was pretty good, but there was no music, so it was weird. How long is the full game? And does it have music?

  6. #6


    We just submitted a fix for the music in the demo and the Z-key reference, among other things.

    The music is already fine in the full game though!

    The full game is 5+ hours to get everything, and alot of replay value with speedrunning for those so inclined.

  7. #7


    Quote Originally Posted by reallyjoel View Post
    We just submitted a fix for the music in the demo and the Z-key reference, among other things.

    The music is already fine in the full game though!

    The full game is 5+ hours to get everything, and alot of replay value with speedrunning for those so inclined.
    Thanks for the update. Very nice to see you active here. Congrats on a very inviting game demo as well, though like others, I wondered if something was broken when I didn't hear any music in playing the demo. I may yet wind up purchasing the game, but wondered if a purchase of the game via the Ouya platform results in getting the game on other platforms or vice versa?

  8. #8


    Quote Originally Posted by terpfan1980 View Post
    Thanks for the update. Very nice to see you active here. Congrats on a very inviting game demo as well, though like others, I wondered if something was broken when I didn't hear any music in playing the demo. I may yet wind up purchasing the game, but wondered if a purchase of the game via the Ouya platform results in getting the game on other platforms or vice versa?
    We want to do that, and will if the Ouya system allows it in the future. It looks like it will (there's a redeem option when buying) but I don't know yet.

  9. #9


    Quote Originally Posted by reallyjoel View Post
    We want to do that, and will if the Ouya system allows it in the future. It looks like it will (there's a redeem option when buying) but I don't know yet.
    You could add a 1 time code to the menu after purchase on the OUYA version that allows you to activate a copy somewhere else. It wouldn't solve the problem of the other way around, but it's an idea.

  10. #10


    Quote Originally Posted by reallyjoel View Post
    We want to do that, and will if the Ouya system allows it in the future. It looks like it will (there's a redeem option when buying) but I don't know yet.
    I appreciate that you're trying

    Another developer here had taken the approach that buyers of the Ouya version could e-mail them to get the PC version for free. In that case I e-mailed the Ouya invoice/receipt number with the thought that it could be matched back up on the sales side to confirm the purchase had happened.

    A redeem option would be cool though. The question then would become one of needing to make sure (or, should I say, not needing to make sure) of which version is easiest to purchase and get the codes/downloads for other platforms. Basically I'd want to know it was pretty idiot proof to get an order in with you all that made it easiest for you and me both

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