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  1. #11


    Quote Originally Posted by Failrunner View Post
    Yeah too bad the tegra 3 magically can't pull off water and particle effects anymore. Lol.
    Yeah... that trailer made me somewhat angry more than anything else. It looked exactly like the Dead Trigger 1 trailer, where they're like "Look, it's so boring on any other device, but Tegra 3!! *whoosh* particle effects, bloom, lighting, etc"

    What they should have highlighted were Tegra 4 -specific effects that honestly could not have been done on Tegra 3. For example, have zombies and other things casting shadows, as well as self-shadowing (something that hasn't really been seen in hardly any mobile game), perhaps add a simple depth-of-field filter to the game, etc

  2. #12
    OUYAForum Fan Failrunner's Avatar
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    Quote Originally Posted by Masaaki View Post
    Yeah... that trailer made me somewhat angry more than anything else. It looked exactly like the Dead Trigger 1 trailer, where they're like "Look, it's so boring on any other device, but Tegra 3!! *whoosh* particle effects, bloom, lighting, etc"

    What they should have highlighted were Tegra 4 -specific effects that honestly could not have been done on Tegra 3. For example, have zombies and other things casting shadows, as well as self-shadowing (something that hasn't really been seen in hardly any mobile game), perhaps add a simple depth-of-field filter to the game, etc
    Yeah. i can't believe they thought people wouldn't catch on to that. Lol.

  3. #13
    OUYAForum Fan Failrunner's Avatar
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    Quote Originally Posted by Masaaki View Post
    Yeah... that trailer made me somewhat angry more than anything else. It looked exactly like the Dead Trigger 1 trailer, where they're like "Look, it's so boring on any other device, but Tegra 3!! *whoosh* particle effects, bloom, lighting, etc"

    What they should have highlighted were Tegra 4 -specific effects that honestly could not have been done on Tegra 3. For example, have zombies and other things casting shadows, as well as self-shadowing (something that hasn't really been seen in hardly any mobile game), perhaps add a simple depth-of-field filter to the game, etc
    Oh and also a lot of those fx they said were specific to tegra 3 are available to all devices on high quality graphics settings.

  4. #14


    Just out of curiosity, has anyone tried to set the sticks in this when side loaded? I'm wondering if Dead Trigger supports southpaw set up of the stick controls as I have no idea how specific you can get with the control set ups. Any help or confirmation on this would be appreciated. I'd just like to know before I install something I'll probably have to delete down the road if it doesn't.

  5. #15


    In game pad options There are entries for move up/and move left/right as well as aim up/down and aim left/right, so no reason you can't swap the sticks around. However you might have to bear with the righty controls for the tutorial before you are given access to the options.

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