1) The software isn't ready. It won't run full speed anytime soon.
2) The hardware isn't "really there" yet. Maybe the OUYA 3 or OUYA 4 will play it lol
Has anyone tried this out yet? (side loading) http://www.papktop.com/dolphin-emula...alpha-0-6.html
Curious as to if this could ever run at full speed on the Ouya, now that would be the bees knees!
ALSO: It would be even funnier to see the Ouya pull it off in 720p, better quality than the Wii U plays them. (That's just laziness on Nintendo's side)
Last edited by Jake Friedel; 06-24-2013 at 05:45 AM.
That emulator was just to see if there was interest for an android port and thus was only a experiment. OUYA is no capable of emulating these systems and even the Dreamcast is a big iffy. The max system we could run(if it did) is the Dreamcast.
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Well with 2*3Ghz of a Q6600 with 64bits my cpu has to struggle in many games.
Maybe a upcoming 64bit ARM with 2.2Ghz overclock can play some games..
but to be honest I do not expect more than 30% of Games to run full speed ever, since the mobile development might slow down with devices that have a insane cpu power already.
Playable games at least 5 years ahead or more if development continues , think it this way is not about just power but development of the emulator has to evolve too, any pc right now is more powerful than a ps3 or xbox 360 and you don't see us play those games in our pc cause nobody is developing an emulator for it so it don't matter if you got a 3ghz quad core 64bit cpu if you put the game cube emulator from the play store in its current state on that hardware is gonna do nothing