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    100 Rogues

    100 Rogues is a roguelike, in the vein of nethack, rogue, or Shiren the Wanderer. The genre is a classic subset of RPGs that's well-known for its often unforgiving difficulty and super deep gameplay, but 100 Rogues offers a different approach to both. Most of the gameplay depth is accomplished by pitting mobs of monsters with often unusual and synergistic abilities against your player class'.

    Trailer!


    The game features four player classes.

    Crusader: similar to D&D Paladins, with their ability to take damage and in moderation. Crusader's are encouraged to push their luck, relying on God himself to save them from death, by either healing him or smiting his foes.

    Wizard: A literal glass cannon. She packs a powerful punch with her crystal magic, dealing AoE damage and maintaining control of the battlefield by teleporting, slowing, or confusing her foes.

    Scoundrel: Insanely powerful with her dagger, the Scoundrel can build up power and unleash devestating backstabs and can potentially deal more than 10x the damage of the next most powerful class. With no means of directly compensating for her low health, a careful scoundrel can avoid damage altogether with smoke bombs, and by shifting around enemies.

    Bruiser: He charges, hard. His giant claws rip through everything in front of him. He EATS his equipment to give him strength. He's turns into a gorram dinosaur. What more could you possibly want?

    The retro, Disney inspired pixel art features Bandits, Rats, and Cowboy-Robots in the Bandit hole, and an equally robust cast of villains in the Dungeon and Hell worlds.

    The game originally release in 2010 on iPhones, but has also seen release on Mac OS X and iPads. But! Players of the iOS version can tell you, the 100 Rogues team believes in constantly improving its titles, and the Ouya port will be no exception. We will be massively updating the existing design to improve, streamline and provide exciting new features. This includes a new game mode that will be announced closer to release that we think console gamers have been denied for a very long time. We also plan to continue our update cycle on Ouya, providing new content and features to players for as long as possible.


    Development is currently on schedule for the release as a launch title for Ouya. Check out our website! http://100Rogues.com
    Last edited by WesPaugh; 10-31-2012 at 06:07 PM. Reason: added trailer

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