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    Killing Floor: Calamity

    THREAD CLOSED
    GAME IS NOW AVAILBLE ON OUYA
    PLEASE USE THE CURRENT THREAD FOR DISCUSSION OF THIS GAME - http://ouyaforum.com/showthread.php?...re-Interactive


    From: http://www.ouya.tv/tripwire-confirms...ming-to-ouya/#


    TRIPWIRE CONFIRMS NEW KILLING FLOOR GAME COMING TO OUYA18 days to launch and boy do we have some great games from super talented developers coming your way. To say we are pumped…well that would be an understatement.
    And, it just got a. whole. lot. better.
    Today, our good friends at Tripwire Interactive have confirmed that Killing Floor: Calamity (*working title), a new spinoff game from their popular Killing Floor franchise, is coming to OUYA this summer!
    In their own words, Killing Floor: Calamity is “…a new take on the Killing Floor franchise, designed for couch gaming on the television…in a top-down, action-shooter format.”
    Why are we so excited…isn’t it obvious? Killing Floor is a cult classic, cooperative, monster-survival FPS that pits you and a team against wave after wave of science experiments gone horribly wrong. Killing Floor has sold nearly 2 million copies on the PC, and soon gamers will take on hordes of mutant specimens, together, on the TV for the first time, ever!
    Tripwire Interactive is not unlike us — a scrappy company bootstrapped out of a “Make Something Unreal” modding competition they won eight years ago. The Georgian development team took their prize winnings and spawned several successful franchises played by more than 3.5 million gamers today! (Now that’s a story we can get behind.)
    The Tripwire Interactive Team is excited too:
    “At Tripwire Interactive, we’ve always loved multiplayer and co-op gaming and felt now is the right time to bring our work to the television and living room where social gaming was first born,” said Alan Wilson, Vice President, Tripwire Interactive.
    “We feel OUYA is leading the charge in disrupting the way in which games are both created and consumed today and, as our history suggests with our successes with both Red Orchestra and Killing Floor, we’re not shy about embracing early, new digital distribution models. In fact, when we bumped into the OUYA crew over a beer in Atlanta last winter, we happened to be working on a Killing Floor spinoff game with Robin Flodin (of Dwarfs!? fame, now Studio Manager at Gaming Corps in Sweden).
    “It only took a few minutes and a couple of beers to realize that this could be a match made in heaven. The upcoming OUYA box fresh from the huge Kickstarter success … top-down shooter version of Killing Floor … couch gaming … and here we are a few months later, the tech is pretty much done, the game is running smoothly with 4 players on the television (and tons of zeds) and on a console that was no more than an idea only 12 months ago. It’s pretty incredible. All that’s left is refining the gameplay, adding that Tripwire polish and making sure we can really crank the fun level up to 11 for a release later this summer.”
    My hands are already itching to get playing. THANKS to our friends at Tripwire Interactive for supporting the OUYA mission — you are the reason we do what we do!
    We’ll be sure to keep you all posted as more info becomes available!
    Until next time,
    Kellee
    D.B.F. (Developer’s Best Friend)

    More game details from Tripwire:

    • The game doesn’t yet have a name but is currently referred to by its codename “Calamity” (have any ideas for a game name for this one? hit us up @playouya and @TripwireInt with your ideas!)


    • This is an entirely new take on Killing Floor designed specifically for the television and gaming with friends … play with up to 4 players on one screen (the advantage is now you can really laugh in your mates’ faces when they get chewed up by a Fleshpound!)


    • All your favorite Zeds from the PC version are back – and just as dangerous!


    • 21 of your favorite characters from the PC version return (plus some new surprises)


    • Will feature a full set of Perks – each with a new special ability


    • And of course, an all-new set of maps



    Last edited by Eddie K; 12-18-2013 at 09:55 PM.
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