Realistically, you need a PC for almost any sort of development. Even though it's possible to get a IDE (integrated development environment) for a tablet say, you need to do so much typing that realistically a PC is the only practical option
Realistically, you need a PC for almost any sort of development. Even though it's possible to get a IDE (integrated development environment) for a tablet say, you need to do so much typing that realistically a PC is the only practical option
Ok. Couldn't just plug a usb keyboard into ouya?
Anyhows if someone wants to have a tinkle I could just download the odk to my pc (it's not very powerful) and then thats all I need to get started? Thats how it seems when I look at the ouya website.
I'm not even fully serious but it seems interesting and I could really like it.
I've always been creative but it's mostly been music production. (I made a board game as a kid which was amazing, well my bro thought it was amazing so it must of been)
www dot onlive fans forum dot com
www.mutationonline.co.uk
You need more than the odk to get started. You'll need to pick an engine (such as Unity3D) and an IDE that works with it and then learn how to use both. OUYA doesn't make that any easier. What it does make easier is the next step in the process, which is getting what you just made running on the console/TV. It does that by making that step cheaper, easier to get at the underlying processes (for advanced users) and allows a much much wider variety of engines and IDE's to work with.
What OUYA should really be saying is "OUYA makes it easy to develop games for the console if you're already a games developer". If you're totally fresh to game development or programming in general, it's still not especially easy to make a game
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