I just saw this posted on twitter, and thought it was quite astounding:
https://twitter.com/eeen/status/356784409917128705
Nimble Quest 1st week OUYA numbers: 6,508 DLs, 122 Purchases, $427 profit.
RED has clocked in the region of about 23,000 downloads (including updates) and 415 purchases.
I reckon realistically we are sitting at around 2.5-3% conversion rate, which is fairly standard for the games industry.
However, a lot of people download and don't play. Bombsquad was reporting about 33% of downloads being activated. In that case, it may be conservative to multiply your conversion rate by about 1.5x - 2x. However, this is entirely speculative.
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For Black Hole, we got 1013 downloads in our first week with an average of 142 a day. It's the demo version though, so there's nothing to buy yet.
Our game Black Hole - A Classic Arcade Dual-Stick Space Shooter
Available in the OUYA store now!
Killswitch - "There are 302,456 OUYAs out there, now no one will have to ask again."
Glad to see some new info rolled into this thread, last time I checked Donut Get was the only game with stats and I really didn't want to use a game that never made it out of the sandbox as a template for how the Ouya is doing over all.
As of right now, I have 8,009 downloads on AutoPilot. It's a free app, so there is no purchases. Also, 0 crash reports. The downloads break down file has been uploaded here: http://www.sendspace.com/file/afztql
I just got my Ouya,m just bought my first game.
Retro Racing![]()
If you don't try, you'll never know.
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