Platforming, not a great deal of gravity shifting, throwing blocks and some other more interesting mechanics I won't spoil in this threadthe game can also be quite mentally challenging, it relies as much in thought as platforming.
The VVS (virtual vault system) is designed so only one person knows how to avoid the traps, you play a hacker breaking through each of these obstacles. Your core objective is to extract as much sensitive data from the vault as possible for your client.
I'm using Unity with the ProBuilder plugin. Input lag was a slight problem on devkits but mostly fine.
Thanks for your questions!





the game can also be quite mentally challenging, it relies as much in thought as platforming.
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