Quote Originally Posted by Jack Sears View Post
What is the main objective of the game? Does it have a story?

How do you describe the gameplay? Gravity shifting? Portal guns? Push blocks? Time Manipulation?

EDIT: Oh I see he's a hacker, but he doesn't seem to be hacking. The one doing the platforming is the person hacking? Or somekind of avatar on the virtual world.

Side Question:
(What game engine do you use?) EDIT: Oh, it's pro builder. Just curious if you experience input lag.
Platforming, not a great deal of gravity shifting, throwing blocks and some other more interesting mechanics I won't spoil in this thread the game can also be quite mentally challenging, it relies as much in thought as platforming.

The VVS (virtual vault system) is designed so only one person knows how to avoid the traps, you play a hacker breaking through each of these obstacles. Your core objective is to extract as much sensitive data from the vault as possible for your client.

I'm using Unity with the ProBuilder plugin. Input lag was a slight problem on devkits but mostly fine.

Thanks for your questions!