Looks great.
This looks amazing! I love the textures and the puzzle concepts.
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Thanks for the encouragement guys, any questions you'd like answering?
This is the game I have the most fun with at the moment on OUYA!
Great job! keep it up. my own game will be in the same genre!
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What is the main objective of the game? Does it have a story?
How do you describe the gameplay? Gravity shifting? Portal guns? Push blocks? Time Manipulation?
EDIT: Oh I see he's a hacker, but he doesn't seem to be hacking. The one doing the platforming is the person hacking? Or somekind of avatar on the virtual world.
Side Question:
(What game engine do you use?) EDIT: Oh, it's pro builder. Just curious if you experience input lag.
Last edited by Jack Sears; 03-30-2013 at 07:35 PM.
Thrilled to see your enjoying it Wilds, feel free to PM me any feedback you have there are still some bugs I'm eager to fix but there should be an update to fix those next week. Are the controls ok on your kit? I only have the developer kit and the controllers are a little sticky.
@RiotingSpectre there are currently 12 levels in the game, each level usually contains a few puzzles. As to the type I've worked hard to make the first 10 levels contain something new in every level, it may be the same mechanic but used in a different way. Mechanics include moving platforms, switches, throwing and more but I'd rather not spoil it. Needless to say the clues in the name![]()
Platforming, not a great deal of gravity shifting, throwing blocks and some other more interesting mechanics I won't spoil in this threadthe game can also be quite mentally challenging, it relies as much in thought as platforming.
The VVS (virtual vault system) is designed so only one person knows how to avoid the traps, you play a hacker breaking through each of these obstacles. Your core objective is to extract as much sensitive data from the vault as possible for your client.
I'm using Unity with the ProBuilder plugin. Input lag was a slight problem on devkits but mostly fine.
Thanks for your questions!
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