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  1. #1

    2 members found this post helpful.

    Miraceulund(working title)

    I am working on a new fantasy RPG made with unity.
    The game is an action RPG with a wolfenstein like perspective.
    Many things are not final yet so I will just put some screenshots for now.

  2. #2
    OUYA Developer Jayenkai's Avatar
    Join Date
    Dec 2013
    Bolton, England

    1 members found this post helpful.
    Can't wait to see it in action.

    Good luck getting it finished, and hopefully up in the Cortex store!
    Jayenkai : Making unpopular games for over two and a half decades!
    OUYA/Cortex/Android TV compatible .apks available here.

  3. #3

    Thanks, here is a little gif I made. Not showing much though...

  4. #4
    OUYA Developer Kaimega's Avatar
    Join Date
    Jun 2013
    Montreal, Canada

    Very nice!
    Racin-Games, creator of Sirenium ~ Forever After ~ .. come check us out here!
    Forum Page:
    If you want your game/app reviewed, let me know! I'll ReviOUYA. Will also do previews and such as well.
    Play like me!

  5. #5

    Thanks guys.
    You can now try out a very early build in your browser(the wonders of unity).
    You might need to go in incognito just in case there is something cached or if you played a previous game of mine on that page.
    Anyway, if you get an error try incognito.

    Arrow keys and D, A to walk
    Space bar to attack.
    Mouse click to skip dialog and select yes/no.

  6. #6

    Hi Pompipompi,
    just tried it, cool
    If you don't try, you'll never know.

  7. #7

    I am trying to maintain an IndieDB pate with updates and progress:

    It's called "Klalha" now btw. Klalha is curse in Hebrew, basically.

  8. #8
    Inebriated Staff Ninja DrunkPunk's Avatar
    Join Date
    Mar 2013

    I really dig the visual style of this! Any idea when you will have an Android version ready to roll?
    DrnkPnk says, "Obey The Beard!"
    I helped create a mini-game in Explosive Dinosaurs. Otakupunk played it, and now you can too!

    Follow my weirdness - > Instagram

  9. #9

    The game is not ready yet.
    I uploaded a WIP build.
    An Android build would be easy because it's unity.
    If you mean a build for a micro console it's even easier because I can rely on having a gamepad. For phones it will require more work to figure out the touch interface.
    Thanks for your feedback.

    Also, a bit more busy with work lately, so less time to work on this. But I am working on this.

  10. #10

    I am having a bit of an issue with the gameplay.
    The issue is that it's quite easy to walk around most of the monsters.
    But I guess that's common for a lot of the games. If you don't kill monsters you don't level up.
    Also I made that you can't open chests and stuff when there are monsters around or chasing you.

    For now it's fine I guess...

    Also, I wanted to make a bigger monster, like a giant or a troll so I made this "Raclop":



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