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  1. #11

  2. #12

    not yet!

    currently chasing bugs, adding more FX and waiting for the sound guy.

    oh, and fixing the last boss, that is a mother fucker asshole.
    i think we will make a new trailer with launch date next week.

    fingers crossed!!!

  3. #13

    1 members found this post helpful.

    still no launch date in the horizon.
    the sound guy is taking forever, but the quality of the game in general has improved a lot.
    may be 4 to six weeks, if he stops lazing around.

    in any case, we have one bug caused by unity and i dont think we can ship the game with it. we looked in google and found some people with the same problem but the unity people said nobody sent a bug report, so we did.
    and now we are crossing fingers.

    we have had time to optimize, but we need even more... i dont want to sacrifice the real time lights
    so far 40 fps in the best moments and 15 in the worse, which is unplayable.

    still working on it!!

    if anyone has any advice for optimizing shaders, i would appreciate it!
    (we are using shaderforge shader and manually optimizing it)

    so... what do you think?
    is this a game you would want to play?
    Last edited by meganuke; 02-20-2017 at 02:45 AM.

  4. #14

    Well I'm looking forward to it!
    Hmmm... good signatures are hard to come by...

  5. #15
    OUYAForum Regular Retrowurst's Avatar
    Join Date
    Feb 2014
    Hamburg, Germany

    Quote Originally Posted by xanderten50 View Post
    Well I'm looking forward to it!
    Me too! Always looking for a good BLAST!
    So many games, so little time...

  6. #16
    I am the Night Killswitch's Avatar
    Join Date
    Jul 2013
    On the highway to hell

    So you're also waiting on people...I never thought I'd still be in alpha mode at this point.
    Looks good so far.

  7. #17

    Quote Originally Posted by Killswitch View Post
    So you're also waiting on people...I never thought I'd still be in alpha mode at this point.
    Looks good so far.
    but im actually paying this people...

    you would have thought that if you pay people their actual rates you wouldnt have to wait...

  8. #18
    OUYAForum Fan wienersoup's Avatar
    Join Date
    Apr 2014

    Definitwly want to play this

    Sent from my SM-G900V using Tapatalk

  9. #19

    1 members found this post helpful.
    good news!!

    some tweaking:
    reduced shadow quality
    set maximun dynamic lights to 5
    and some other minor fixes with very little impact in visual quality aaaaannnndddd....

    60 fps!
    and it goes down to 25 in the worse moments, but it doesnt get unplayable anymore!

    ill try to improve it a little more later, for now this will do.

  10. #20

    Nice! Looks sharp.


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