Testing new "dizzy" mechanics:
(The name is not final... but...)
I am working on a field Hockey game for iOS/Android/OUYA.
Well I already have the code to port to several Android platforms so it's not like it's a hassle to port to OUYA.
I am just not sure that by the time I finish this game OUYA will still exist. XD
Anyway, it's a fairly simple yet fun game.
The gameplay is kind of like ping pong(not pong) where you swing to either side(well not realistic for Hockey since the bat is not symmetric, but I chose to do it this way...).
The focus is on multiplayer, either local or online. Maybe there will also be AI.
I want to make it as polished as I could possible make it.
Here is the screenshot to give you an idea:
Last edited by PompiPompi; 10-04-2015 at 05:24 PM.
You could use this game as primmer for your stun and also look, because it has a similar view.
"On a mountain of skulls, in the castle of pain, I sat on a throne of blood! What was will be! What is will be no more! Now is the season of EVIL!"- Vigo the Carpathian
Do you think you can realize a "3D" hockey ball?
A sphere, or maybe a circular disc, not flat but with a "height"?
IMHO it could have a better representation with that
If you don't try, you'll never know.