Microconsoles universally have these sorts of issues. They'll carve out a niche, but never make it mainstream and some of the decisions made will be baffling to their loyal followers. It's not just the Ouya and Mojo. Look at the Vita TV, or simply "PlayStation TV" as it's called here.

The Vita TV is an awesome concept - a tiny micro console that can play Vita games on the TV. Awesome! Except that Sony didn't consider how many Vita games rely on the touchscreen and touch panels and so far none of those games are playable on the Vita TV, which roughly cuts the total number of Vita games playable on the Vita TV in half. But that's okay, because surely they'll make up for that with all the PS1 and PSP games that are playable on the PS3 and even PSP right? Again no. For whatever reason, a number of high profile games that are already available on PSN for other PlayStation platforms are completely missing from the Vita TV.

Meanwhile, Sony does absolutely nothing to market the Vita TV, even to show off it's strengths. For example, the games that do work with it are incredible experiences. Persona 4 Golden in particular is a very very strong reason to buy a Vita TV. Yet Sony doesn't even mention that, let alone promote it. It seems so obvious to me that the Vita TV would sell loads more if more people were aware that the deluxe version of one of the best RPGs ever made is fully playable on this 100 micro console, but yet Sony is obvious to this fact.

So yeah. I can accept that a lotta apps on the Mojo are intended for touch and Ouya Everywhere has issues. It's a Microconsole. Of course it has these issues just like the Ouya and the Vita TV.

But even so, there should still be plenty of games and emulators that do support controllers, and assuming the Mojo can handle full 1080p 60fps bluray mkv files, there are plenty of reasons why l want to buy one.