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  1. #21
    Administrative Queen of Evil RiotingSpectre's Avatar
    Join Date
    Mar 2013
    ❤Your Heart❤

    Quote Originally Posted by bakanekofr View Post
    Unfortunately, I've been working mostly on Project Light recently, so, not much progress have been made on Super Night Riders.

    The last thing I did was to update the project to Unity 5, around 1 month ago. Can't say much about the systems of the game, as it is just a prototype currently, I'm mostly testing and seeing how far I can go with Unity.
    I was reminded to check this thread when I posted in your Night Rider thread. I understand that Project Light is a bigger priority and you'll get no complaints from me. It's always good to get updates though.

  2. #22

    1 members found this post helpful.
    Sorry for not updating this thread for a while. The project has quite changed since my last post.

    I've updated the first post with new shots.
    You can check out the official webpage for more informations:

  3. #23
    Space Cadet Pirate Moderator flamepanther's Avatar
    Join Date
    Nov 2013

    Any thoughts on supporting Razer Forge or Android TV boxes in general?
    "But I don't want to go among mad people," Alice remarked.
    "Oh, you can't help that," said the Cat: "We're all mad here. I'm mad. You're mad."
    "How do you know I'm mad?" said Alice.
    "You must be," said the Cat, "otherwise you wouldn't have come here."

  4. #24

    5 members found this post helpful.
    This new version is made with Unity, so I'm planning to support most of the Unity target platforms, including Android, and Android TV too (The original Night Riders is already on Android TV).

  5. #25

    great work, I'll buy it for PC
    If you don't try, you'll never know.

  6. #26

    1 members found this post helpful.
    Thanks for your support!

    Updated post 1 with new screenshots. Check them out in fullscreen to see the new (optional) interlacing effect!

  7. #27
    OUYAForum Addict Pat1986's Avatar
    Join Date
    Jun 2013
    2,241 you have a test version for OUYA? I'd really like to try this out.

  8. #28

    Nope, no demo available currently, sorry! The game's systems are not yet fully implemented anyway.

  9. #29
    OUYA Developer rosse119's Avatar
    Join Date
    May 2013

    1 members found this post helpful.
    Low Poly trees and clouds get my thumbs up
    Creators of Super Renegade Response, Rush Hour Mayhem and Colour Combat

    I've bought so many games I can't list them on my sig now lol.

    Click for list

  10. #30

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