Quote Originally Posted by DrunkPunk View Post
I agree!

Been playing around with the Stone Golem summon. Super duper weak at the start but he levels up quick. I think my success is due to my formation which funnels the enemy into two fronts, and my luck at drawing good units in the tavern. I do have a couple things to report/request:
The air archers attached to my genie sometimes just stop and stand there not doing anything. Totally at random!
Would it be possible to be able to dismiss uneeded extra units at the Rally screen? I have several unused units just chilling there.

Great update. Loved the witches.
You can delete units in barrack - via shift i think(if i didnt changed that yet).
But I thinking about merging heroes - like you can use 5 rangers(1 star) to create one 2 star. 10*2stars =1*3stars hero, etc.

Air Archers - ok, tnx. I will investigate what wrong with them. In next update Nercos can go with skelets and skelet archers =)
3 new undead untis are ready - archer, mage, heavy skeletons!

Did you saw test of wisdom and test of strenght? Were they hard? =)