Quote Originally Posted by darkfalzx View Post
Yeah - I guess that makes sense.
I was going to release it for $9.99 on Steam and $2.99 on mobile... so I guess somewhere in the middle makes sense for OUYA.
Just not quite sure if the port will be viable. I keep hearing dire things about the state of the OUYA marketplace, and my previous experiences aren't really applicable, as Ultionus was a very different game that had its own issues. It was also released a year ago.

Anyone knows if releasing games without a demo is better or worse for the sales? (Ultionus had a demo and it didn't do diddly for its sales)
Based on other marketplaces games with demos usually sell a little better, 10-20%. So it depends on how hard it is for you to make a demo and how much you expect to sell. If you sell $5000 worth and takes you an extra week to do the demo, then that would be a bump of $750, which for a weeks work, isn't worth it. But if you can knock a demo out in 2 days then go for it. If the game doesn't lend itself to a good demo, you are much better off with no demo than a bad one.