Very smooth and great sound effects too.
Whilst Jamie is busy doing all the complex shader stuff for droidz and we wait for artwork, I've been working on a simple multiplayer arena shooter that is coming together nicely
Not the final look, and we have some cool plans for this with mesh distortion, lighting effects and stuff, but it runs on Ouya so will probably see a release at some point early next year.
Very smooth and great sound effects too.
Yay, more RGCD stuff! Like the look of this.
"My dog barks, some. Mentally you picture my dog, but I have not told you the type o' dog which I have. Perhaps you might even picture Toto... from "The Wizard of Oz." But I can tell you, my dog is all ways with me. ARF!"- Bozie OO Spool
Now this looks addicting and fun!
<Batman> Going to pitch So Many Steve to Extend. Filo with different hairstyles for each of the 27 Steves we have
Todays work: portals and mesh distortion is in, ripped placeholder samples have been replaced (still some work to do there), two player mode is working, moar new gfx. Starting to feel like a game now!
Next on the agenda, enemy behaviour/spawning.
The name needs 3 more words. Maybe 4.
Pan Dimensional Intergalactic Conga Combat War Arena![]()
Most of the time I keep my OUYA offline: please consider it before inserting a phone-home/always online DRM in your game. If you still plan to do so, please declare it. You don't want pirates, I don't want to be frauded.
http://ouyaforum.com/showthread.php?12041-The-list-of-offline-working-games
It looks fun but the sound effect of hitting the cross shaped enemy is annoying. It sounds like beating on an anvil.
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