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  1. #1
    Administrative Queen of Evil RiotingSpectre's Avatar
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    Time For... Our Second Game To Be Removed From Discover *Party Popper*

    Hello,

    As some of you know I took advantage of the current sale for Unearthed: Trail of Ibn Battuta and have it on my OUYA console. I thought to myself that I should finally give this game a try after hearing so many people ruthlessly bash the shit out of it because it's a broken piece of crap that's also a "Uncharted clone". I was giving it the benefit of the doubt. I truly wanted to like this game but instead of returning the generosity of me giving it a chance, it decided to do the polar opposite. Let me explain my experience to you, however short it may be.

    So the game loads up and I'm just sipping my coffee as I watch the opening credits with decent voice work and general care put into this first impression. After that I continue on through the main menu and start of a new game where I'm thrust into level where I'm already injured and am fighting a bunch of assholes with guns. After the first two enemies are killed I started noticing the textures around me turning into complete black solid textures along with clipping issues where the dropped guns of my fallen enemies would be in the ceiling where I couldn't reach them. Thankfully I didn't run out of ammo because a gun got caught on the hallway sofa and I was able to grab it to complete this tutorial level but I fear that if it hadn't snagged on the sofa then I would have had to restart. So I complete the level with completely mixed feelings all over the place but little did I know what shit I was getting myself into with the next level.

    After the cutscene for the next level ends I'm naturally in the midst of a loading screen. However, this is no ordinary loading screen because it refused to load anything for fifteen minutes before I finally decided to restart the entire game and resume from the continue option in the menu. Thankfully this second time it started to load but a forced restart after already having mixed impressions from the tutorial level that I was barely able to complete because of the game's glitches is not something I needed. I was briefly talking with Animan about the experience as you can see in this picture. Read from bottom to top.



    Continuing on, after I got passed that load screen after the restart I resumed my adventure. The goal of this next part was to collect four artifacts to fit into this fountain which are scattered throughout the area. After getting sick from the camera because I had to look all over the place for them, I decided to use the broken-ass tip feature which literally gives you the location of each artifact. After I collected all four of them while dying about eight times because of the weird collision detection with the walls; I put the pendants into the fountain. What proceeded was a cutscene showing the previously door that I needed to through opening and then right at the moment where it goes back to the game I fall through the floor and had to do another force restart.

    Again, here is me talking about it.


    So here I am doing another restart and am pretty much in the state of mind where I have no more expectations of this game anymore. Because I spent some money and because I really want to play something on the OUYA console, I decided to continue on with my last checkpoint. So I automatically have all four pendants upon load which is nice but when I put them into the fountain again the cutscene showing the door doesn't happen anymore. I'm completely fucked because now I can't continue on with the game at all and even if I did do a completely new save file, it's still extremely unnecessary. Not only that but what if the same issues happen again and I'm forced to do another save file?

    As previously discussed here we all agreed that if there's anything that needs to happen in the quality department, it's controller optimized games and glitch-free games. At least glitch-free in the sense that enables you to still continue on with the game since we all know every game naturally has problems. I propose a removal of Unearthed: Trail of Ibn Battuta from Discover and the developer to be notified that the game has been removed. Checking the Unearthed: Trail of Ibn Battuta along with previous discussions in the chatbox following its release shows that I'm not the only one who has experienced these severe issues. We've banded together and convinced OUYA Incorporate to remove a game before because of similar issues so I suggest we do it again.

    Sincerely,
    A Woman Who Had Her Coffee Break Interrupted
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  2. #2
    OUYA Developer Kaimega's Avatar
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    Wow, I never ran into the issues you ran into o_o. I fell through the floor once, but only once.. I loaded the game up and it was fine again. That was the only bug I encountered.

    .. What was the first game?
    Last edited by Kaimega; 08-14-2014 at 01:41 AM.
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  3. #3
    OUYAForum Devotee undftdroar's Avatar
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    I never encountered any of that, everything played smooth for me....except for that damn rc scene lol
    Demos. Who gives a shit...
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    "I finally got intimate with my OUYA" - boxtropica
    "I bring the hookers and Mt Dew" - Killswitch

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  4. #4
    Magistrate of Altered States Schizophretard's Avatar
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    I think how universal the issues are, their causes, etc. should be considered. For an example, Whispering Willows is unplayable for me because it is one of the games that crash but I wouldn't think it should be pulled unless it was pretty much universal to everyone and it was caused by the developers.

  5. #5
    OUYA Devotee boxtropica's Avatar
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    Yea, I ran into these issues as well. I couldn't get past the flapping temple part, though. Falling through the floor, unresponsive and horrid jumping and climbing system... Unearthed is a mess that should've never been unearthed in Discover.
    The only other game (And I have 467 of them downloaded. ) I've had problems of this sort with is Ravensword: Shadowlands.
    I've learnt that I should have no expectations for Ravensword or Unearthed.

  6. #6
    Administrative Queen of Evil RiotingSpectre's Avatar
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    1 members found this post helpful.
    Hmm, taking into account these posts there comes a natural conclusion which is the game being simply too unstable to warrant a place in Discover. My issues aren't exclusive to me as evident by Kaimega and BoxTropica's posts but the fact that everybody is always encountering something is unacceptable.
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  7. #7
    Magistrate of Altered States Schizophretard's Avatar
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    Quote Originally Posted by RiotingSpectre View Post
    Hmm, taking into account these posts there comes a natural conclusion which is the game being simply too unstable to warrant a place in Discover. My issues aren't exclusive to me as evident by Kaimega and BoxTropica's posts but the fact that everybody is always encountering something is unacceptable.
    But what is the causes of why it isn't exclusive to you but also not universal for everyone? Why does Kaimaga and I have similar issues with Killing Floor: Calamity but different ones with Saturday Morning RPG? Why do people report different bugs and crashes with different games? Before games start getting pulled I think the causes of why it seems like people are either running different hardware or games when they are not should be determined first. If everyone came up with their own lists of bugs, game crashes, which games are affected, etc. then everyone would have a different list. In other words, there seems to not be enough stability in general to make a comparison to it of what too unstable is yet.

  8. #8
    Administrative Queen of Evil RiotingSpectre's Avatar
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    Quote Originally Posted by Schizophretard View Post
    But what is the causes of why it isn't exclusive to you but also not universal for everyone? Why does Kaimaga and I have similar issues with Killing Floor: Calamity but different ones with Saturday Morning RPG? Why do people report different bugs and crashes with different games? Before games start getting pulled I think the causes of why it seems like people are either running different hardware or games when they are not should be determined first. If everyone came up with their own lists of bugs, game crashes, which games are affected, etc. then everyone would have a different list. In other words, there seems to not be enough stability in general to make a comparison to it of what too unstable is yet.
    The differences are in what's actually failing on people. In Unearthed's case it's the game itself and much like Super Pixalo when it got released the game itself was the sole reason why it was crashing. Sometimes it takes doing different things like walking a certain way or killing a series of enemies a certain way to spur errors. Not everything is because of the console itself unlike the start-up crash you and I spoke about previously. The game is no doubt bugged to hell and shows no signs dictating that the OUYA console is involved in any way.

    Furthermore, I've tried the game several times since the first post of this thread was made and it's clearly isolated into the game itself. I've never had these issues with any game in the OUYA library before and the only other game that refused to work aside from the pulled game I mentioned in the opening post was Sector Strike. I'm the most avaricious person you're ever going to talk to and I spent money on that game so I tried like crazy to get it to work with no avail. I wasted my money and my time but me aside I don't want other players having the same general issues I am.
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  9. #9
    Magistrate of Altered States Schizophretard's Avatar
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    Quote Originally Posted by RiotingSpectre View Post
    The differences are in what's actually failing on people. In Unearthed's case it's the game itself and much like Super Pixalo when it got released the game itself was the sole reason why it was crashing. Sometimes it takes doing different things like walking a certain way or killing a series of enemies a certain way to spur errors. Not everything is because of the console itself unlike the start-up crash you and I spoke about previously. The game is no doubt bugged to hell and shows no signs dictating that the OUYA console is involved in any way.

    Furthermore, I've tried the game several times since the first post of this thread was made and it's clearly isolated into the game itself. I've never had these issues with any game in the OUYA library before and the only other game that refused to work aside from the pulled game I mentioned in the opening post was Sector Strike. I'm the most avaricious person you're ever going to talk to and I spent money on that game so I tried like crazy to get it to work with no avail. I wasted my money and my time but me aside I don't want other players having the same general issues I am.
    If you are correct, it is the game, and it is mostly universal then I would agree. It(not just this game but any game) being pulled should be more determined by something more objective. For an example, I would see it being determined to be a fact that for most users it is a buggy mess as stronger evidence that it should be pulled than many people that are having buggy mess issues reporting buggy mess issues because it is possible that those with buggy mess issues aren't the majority. What I mean is if OUYA themselves knows that for most users it is a buggy mess then it should be pulled but if those users turn out to be a minority compared to the whole then I think there should be refunds for those who are having the issues and then the developer should work out the issues. In short, majority of users burned = pulled, minority of users burned = refunds and fixing bugs. I see a difference between the percentage of people affected and the percentage of people vocalizing it and the differences should dertermine the appropriote action.
    Last edited by Schizophretard; 08-14-2014 at 04:49 AM.

  10. #10
    Administrative Queen of Evil RiotingSpectre's Avatar
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    Quote Originally Posted by Schizophretard View Post
    If you are correct, it is the game, and it is mostly universal then I would agree. It(not just this game but any game) being pulled should be more determined by something more objective. For an example, I would see it being determined to be a fact that for most users it is a buggy mess as stronger evidence that it should be pulled than many people that are having buggy mess issues reporting buggy mess issues because it is possible that those with buggy mess issues aren't the majority. What I mean is if OUYA themselves knows that for most users it is a buggy mess then it should be pulled but if those users turn out to be a minority compared to the whole then I think there should be refunds for those who are having the issues and then the developer should work out the issues. In short, most users burned = pulled, minority of users burned = refunds and fixing bugs. I see a difference between the percentage of people affected and the percentage of people vocalizing it and the differences should dertermine the appropriote action.
    Agreed. However, we're basically the only voices in the OUYA scene so we'll have to be taken for what OUYA Incorporate needs. I believe this game should be pulled on the grounds that it's consistently unstable with only people like Undftdroar being far and few between, which leads me to my next point. In a OUYAForum sense the game breaking bugs is the majority and the people unaffected are the minority. If you apply that logic to the entire OUYA scene outside OUYAForum, the end ratio would the same but on a greater scale.
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