AH - note that a limitation of gamemaker for android is that if you plug in multiple wired xbox 360 controllers, they are all seen as the SAME controller ID. So, you cannot play multiplayer with 2 wired xbox 360 controllers. Sorry, but this isn't something we can fix, and is universal for all gamemaker games on ouya.
I'm just about to leave for work, but someone else had a similar issue and it was caused by 'too many' controllers being attached. If it crashes before the menu appears I doubt it is the ps3 controller causing it.
I'll follow this up in the morning, but I think the fix is to remove all controllers apart from the one you have from the system.
go to ouya manage -> controllers -> controller settings. use a mouse if you have no thumbpad, and unpair everything apart from the ps3 controller by clicking on the settings box under each device name.
I hope that helps :/
The ouya has a nasty habit of hogging ids for every device you ever attach, which is what causes this issue with gamemaker. A lot of people cannot play locomalito's games for the same reason![]()
That person that had the issues with crashing after the logo would be me. In which I found out that if you have more then 4 Ouya controller profiles in your Bluetooth settings area under the advanced section, the game would freak out and crash because it can't find the correct controller ID to use. It's okay with PS3 controllers, and Xbox controllers, so long as you don't go beyond the magic number of 4 of each controller, have 5 PS3 controller profiles, the game dies, remove one, and it's fine again. Never experienced this issue with Xbox controllers as I have the Chinese wireless adapter and it automatically adds 4 and no more.
I considered this problem to be user error and only rare if you were hosting lan parties with multiple Ouyas.
So much yes! Now I can play all my other games that were crashing!
Our game Black Hole - A Classic Arcade Dual-Stick Space Shooter
Available in the OUYA store now!
Killswitch - "There are 302,456 OUYAs out there, now no one will have to ask again."
Just a quick heads up - I'll be writing an article about where we are a week after launch later today, but for those of you interested in numbers:
570 DLs on Ouya, >1000 on PC (itch.io and gamejolt), $120 donated. We're 18% of the way to the top 100 on steam, so I'm not getting my hopes up there![]()
Kewly! 570s a decent amount. Mine usually level out at about the 400 mark. (if interested)
Nice that you've had a fairly decent number of donations, too.
Jayenkai : Making unpopular games for over two and a half decades!
And here it is: the r0x EP post-launch analysis.
http://www.rgcd.co.uk/2014/08/r0x-ex...st-mortem.html
Check this insane video of Ortoslon playing Survival mode. The guy is a ninja-gaming-robot - in arcade mode he reached wave 15 and scored over 907K!
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