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  1. #91
    OUYA Devotee boxtropica's Avatar
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    It seems to me that Wii U and OUYA are in the same boat- both can be perceived as failures due to underwhelming success (Although in OUYA's defence, OUYA is trying to break into a market dominated by the big 3), both suffer from the same problems- overwhelming negativity, bad press, and horrible marketing. People didn't know what the flap Wii U was for the first year, and no-one even knows OUYA exists.

    Wii U AND OUYA are competing with XBONE and PS4, even if the companies don't intend to. The thing is, XBONE and PS4 may offer different experiences, but they deliver games. OUYA and WiiU may offer different experiences, but they deliver games. Because of this, all of them are competing for consumers attention, even if they don't intend to do so.

    Wii U, OUYA, PS4 and XBONE are in the same market, as are every gaming device, microconsole, tablet, etc. The market is called video games.

  2. #92
    OUYA Developer MegaManV's Avatar
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    I'm a bit torn on this topic....considering the Sega Genesis was the first console I came in contact with. On one hand I'm perfectly fine w/ the Ouya as a console w/ its own little niche. On the other, I think they could really benfit from some killer Sega 16bit ideas/marketing(and maybe some exclusives : I) their marketing in general could use a kick in the pants.

  3. #93


    Ummm, the OUYA is in a different league. The OUYA needs to first dominate things like Kindle TV, first eh?

  4. #94


    THIS

    http://www.droidgamers.com/index.php...ndroid-tablets

    and THIS

    https://play.google.com/store/apps/d...e.Trine2&hl=en

    The PS360 ports are coming to Android. While they might not matter against PS4 and XBox One, they WILL matter against Wii U especially when you know that Google will use games like these to hype up Android TV this holiday. If OUYA 2 doesn't get K1 or get some damn good support from Playcast it's going to feel very dated. I know many of you are saying that OUYA isn't a AAA console but indie games be damned, the OUYA needs to have a fine balance of both. The Wii U is starting to gain that balance and now OUYA needs to work towards it.

  5. #95


    While a k1 would be cool, how much will it cost?
    Nvidia shield tablet with k1 costs $300.

    does anyone really think nvidia is going to sell k1's cheap enough so someone else can build a competing product for half the price?
    I don't.

  6. #96


    The shield tab might be 300 but the other k1 tab is 200 and besides there are areas in which things can be cut. I think 200 at the max would be fair for a k1 OUYA. Maybe 150 without a controller.

  7. #97
    OUYA Devotee ajb999's Avatar
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    The k1 soc dev kit costs $193. It comes with a lot more options than the OUYA currently has. That's for a 16gb storage, 2gb ram version. A toned down version bought in quantity would probably be quite a bit cheaper.

    http://www.newegg.com/Product/Produc...82E16813190005
    burdbroscustomarcade.us

  8. #98
    OUYAForum Devotee arcticdog's Avatar
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    1 members found this post helpful.
    Quote Originally Posted by Nitrogen_Widget View Post
    While a k1 would be cool, how much will it cost?
    Nvidia shield tablet with k1 costs $300.

    does anyone really think nvidia is going to sell k1's cheap enough so someone else can build a competing product for half the price?
    I don't.
    I think we'll see a Tegra 4 based OUYA 2. I know that's what many people don't want to hear, but that's the path that doesn't destroy the momentum and adoption they've gained through their OUYA Everywhere partnerships (almost all of which are Tegra 4 based). From a partner's point of view, what would be the long term gain of supporting OUYA Everywhere if OUYA were on the verge of releasing something that hurdle's their spec significantly and create a dead end for content compatible with their device? Not going Tegra 4 would create a void of potential development between Tegra 3 and K1 for their partners. This is really about what makes the most sense from a growth/business point of view. And really, going directly to K1 doesn't really gain OUYA much in that direction. It puts them in league to compete with X-box 360 or PS3 at best, at a price that either can't compete with or will be in the ball park of either one. They'll stay afloat by continuing to nurture adoption. Not by being the best of the worst consoles in terms of capability.

    In the future, however, I'm pretty sure hardware iterations will be mostly on paper in the form of a predictable specification. They'll still have that reference device, but a cutting edge reference device doesn't have to compete on price with other devices if the target audience members are developers or the die hard OUYA fans. OUYA's ultimate goal is to sustain via their store and possibly markup from their controllers. Not having to worry about mass-market manufacture and distribution of OUYA devices to play OUYA games reduces their hardware burden and passes complaints about bad wifi reception/bad controller issues/etc on to their partners. That reduces a LOT of operational overhead.

    So essentially, if future OUYA iterations are a list of requirements, they could, in theory come out as frequently as NVidia iterates their Tegra chips. OUYA's reference devices will identify themselves as the maximum version it can support, as will any third party device compatible enough to be OUYA Everywhere. Who knows.. maybe they'll surprise us, and do that in the next version. We may see OUYA 2 and 3 released at nearly the same time. One will be the cheaper Tegra 4 version that supports life in their OUYA Everywhere partnerships, and one will be the more expensive common K1 configuration to allow games that require that kind of power into Discover (and eventually become the cheaper alternative when Erista begins production and becomes part of the "OUYA 4" spec). I think that would be the ideal scenario. It doesn't halt adoption and sour Everywhere partnerships, and it doesn't sit below the cutting edge (for Tegra devices anyway).

    Quote Originally Posted by ajb999 View Post
    The k1 soc dev kit costs $193. It comes with a lot more options than the OUYA currently has. That's for a 16gb storage, 2gb ram version. A toned down version bought in quantity would probably be quite a bit cheaper.
    I'm not sure how much more could be toned down. If anything, more RAM is should be in a future iteration. Memory management is one of the single biggest pains to deal with in game development. Plus "toning down" would mean venturing outside of what NVidia is currently manufacturing which would cost more in terms of time, re-engineering and getting it approved, as well as introduce QA issues. That would be a long term gain in terms of component cost, but for a product that has to sell in the short term before the next iteration renders it obsolete.

    Also, keep in mind that X-box 360 is $199 refurbed, and $250 brand new directly from Microsoft. That price will continue to drop as the year progresses. Comparisons will be made here because of the focus on being a "game console". You can get away with it as a tablet. But for OUYA to get away with it would probably require them to become something more than a console. Perhaps like a mass consumer, inexpensive computer that focuses on games and light productivity... Like what the Commodore 64 ended up being.
    Last edited by arcticdog; 08-20-2014 at 08:35 PM.

  9. #99
    I am the Night Killswitch's Avatar
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    1 members found this post helpful.
    T4 is just...how can I put this...a sideways lateral move that makes them the last on the block with the old chip again.

    K1 would help in many ways from developer to consumer to media to acceptance. Seems everyone forgets it's not only about developers...eh....discussed it enough already.

    Carry on.

  10. #100


    Quote Originally Posted by LightyKD View Post
    The shield tab might be 300 but the other k1 tab is 200 and besides there are areas in which things can be cut. I think 200 at the max would be fair for a k1 OUYA. Maybe 150 without a controller.
    There a $300 version and a $400 dollar version with 3 g due out.
    The controller doesn't come with it and cost an extra $60.

    The t4 shield was dropped to $200.

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