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  1. #21
    I am the Night Killswitch's Avatar
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    I had an FPS planned but changed it to something else so here's a few more serious ones.

    Nail gun
    Rail gun
    Some type of spiked bomb that sticks to you and counts down LOUDLY until it blows up
    Ray gun like a bright ass ray of light that melts the player

  2. #22
    OUYA Developer James Guard's Avatar
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    1 members found this post helpful.
    Alright guys I love all the suggestions, I really opened the flood gates on this one. Here is a short list of what to expect. Thanks guys!



    WEAPONS


    melee - one hit kill

    Blaster - Done

    Grenade Launcher - Done

    Missile - Done

    Tesla Core - Done

    Sniper rifle/rail gun - holding LT will zoom the view in for more accurate shooting.

    Ricochet Core - This projectile will bounce around the room and die off.

    Phase blaster - Similar to blaster but goes through walls.

    One more Weapon - WIP

    ITEMS
    (Use b to pick up items)

    Rigidbody pickup - Player can pick up crates and other rigidbodies, Similar to half life 2. Can be used as a 1 shot shield, then player drops it once hit.

    Energy sword - this weapon can be used a sword and double as a deflector if timed correctly.

    Prox mine - This is a mine that can be attached to surfaces and explode on proximity.

    Timed sticky mine - This mine can be placed on rigid body items even players and will count down to explosion.

    “Rage Mode” - Timed mode that will increase speed, increase jump height, reduce recharge time, inflict more damage.

    Sci-fi Hamburger - replenishes the players health

    Body Armor - adds a second life bar added health

    Sci-fi rubber duck - Just a rubber duck the player can throw around.

    Slime capsule - once thrown on the floor it breaks and creates a zone that freezes players in place.

    Farrah Dropkick - This item allows the players to smash down and instant kill players on direct hit or deal shock wave damage.

    More to come.



    ABILITY

    Singularity
    a black hole that sucks the player and rigid bodies into into one point in space.

    Drop Shield
    A shield that can be deployed at any angle, will allow the player to shoot through but will block other player projectiles.

    Grappling hook
    Something the player can shot around the map to escape or get to places easier.

    Radar ping
    This can be something different, not the traditional 2d radar we see in games. I’m thinking something like sonar that the player can ping. Batman sense is a good example.

    Quote Originally Posted by Paul Laimal-Convoy View Post
    Thanks, I'll do that. We have spoken before. I emailed you and I told you to keep following your vision, even if I preferred single player over split screen action.

    Anyway, here are my thoughts:

    - Keep on course. Don't try to implement too much on the first go. One thing I likedf about Neon Shadow was the polish and simplicity, with more complex things added as patches, or as a new game.

    - Include control changes, like inverting the y axis in the main menu screen under "settings" and in the in-game menu that is selected by hiotting whatever passes for the pause button.

    - A single player campaign.

    - Co-op online campaign (in the same vane as Borderlands, just without the massive sandbox world and loot system).

    Good luck!
    Ah yes, I do remember you now. I unfortunately wont have a choice but to move slowly, but it is good to add things slowly and see whats working and whats not. I will have to add some menu system for controls and stuff like that but I can't confirm when that will happen. Single player campaign will be really far down the line unfortunately as will online :/ but we'll get there.


    -James Guard
    Epsilon Studios
    Last edited by DrunkPunk; 07-24-2014 at 10:34 AM. Reason: Merged posts.

  3. #23


    Nice! Cheers!

  4. #24


    Oh wow those items sound like fun! Cant wait
    Our game Black Hole - A Classic Arcade Dual-Stick Space Shooter
    Available in the OUYA store now!
    Killswitch - "There are 302,456 OUYAs out there, now no one will have to ask again."

  5. #25
    OUYA Developer James Guard's Avatar
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    I want to get some feedback on the ship gameplay from those who played it multiplayer with others and how you feel about controls, weapon, overall feel.

  6. #26
    OUYA Devotee boxtropica's Avatar
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    Aug 2013
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    United States, Earth, Milkyway, the Other Side of the Gate, Existance
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    I'll have to kidnap another person to play FR with me again- I had someone play it with me today, and it was great! Actually, this was the first time I've had a chance to play it with someone. It's REALLY fun! (The guest, a while after playing took an Xbox out of a backpack and made me play Halo. Halo is boring. At least, after playing FRogue, it's boring. I didn't expect that there was an Xbox in the backpack, either. o_O)

    Farrah Rogue is wonderful so far, and has a huge feeling of polish. It looks wonderful! Incinerator is one huge death trap. Everything's out to kill you! I found the rotating platforms to be tons of fun.

  7. #27
    OUYA Developer James Guard's Avatar
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    Quote Originally Posted by boxtropica View Post
    I'll have to kidnap another person to play FR with me again- I had someone play it with me today, and it was great! Actually, this was the first time I've had a chance to play it with someone. It's REALLY fun! (The guest, a while after playing took an Xbox out of a backpack and made me play Halo. Halo is boring. At least, after playing FRogue, it's boring. I didn't expect that there was an Xbox in the backpack, either. o_O)

    Farrah Rogue is wonderful so far, and has a huge feeling of polish. It looks wonderful! Incinerator is one huge death trap. Everything's out to kill you! I found the rotating platforms to be tons of fun.
    Thats super awesome to hear! Everyone seems to love the incinerator level. Its funny that you bring that you bring this up, I played Farrah last sunday with some friends for the first time in like 3-4 weeks. I and everyone else had a lot of fun, kind of got me really excited about this project again and what you just said just adds more excitement to Farrah. Thanks


    -James Guard

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