Hey everybody!!

This is what I've been working on for the past 8 days for KillScreen's CREATE Game Jam.

Focal is a 2D puzzle-platformer game where you have to change the focal depth in order to solve challenging puzzles.

Each world will pose a different challenge for you, as each one explores a different consequence of your focus, or a consequence of changing the way focus works in the world.

Imagine if the actual world changed if you change your focus...Or what if you could explore the quantum consequences of focusing on two very different things? This is the sort of thing this game helps you explore.

Unfortunately, I just didn't make it in time. I *just* got it functional and playable on time, but there were no levels built and I still needed to export and map the controls to Ouya, etc. I would have made it if I had 24 more hours... But no problem, now it's a launch title, and I can keep polishing it!!

So I'm going to be posting progress here =)

For now here's the art for 2 of the worlds in the game: (In-game screenshots already look exactly the same, and yes I have realtime DOF working efficiently ;D)