Quote Originally Posted by Sluup View Post
I played the demo last night and must say that it was great, intriguing. I even looked at the "Can't click 'button' while moving" as a challenge for myself to test my patience. It almost got me killed by that ghost thing because I was rushing. Regardless of how one interprets that, it was a fun demo play. And you did a good job at where to place the end the demo as it was a cliff hanger type.
Thanks Sluup! Ultimately I'm happy where we cut the demo off as well. I wanted to show some of the puzzles, some of the enemies, and then show the beautiful garden before we cut it off. I'm glad you did hit the pay wall, because we were worried we hadn't set it up correctly and people were playing the entire game for free