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Super Space Adventure is indeed based on the metroid series. I'm a big fan of the 2d entries from metroid.
It's my first time designing a large puzzle world like this, i'm trying to follow some of the design principles from metroid (there are a lot of nice articles analysing super metroid)
Any feedback is welcome, I release the game in this beta form to gather feedback/reactions so i can improve this game.
So if you've played it you can leave you feedback here:
tell me what you liked, what you didn't like and what you think needs to be tweaked/improved.
Also i'm still working on the sound effects, which is a whole new ballgame for me so far 
Thanks!
Last edited by d_sgames; 04-23-2014 at 08:42 PM.
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