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    Silent Star: A thread for early testing and feedback on all aspects of my OUYA game

    *UPDATED*

    Here is the link for the most recent test version:

    https://www.dropbox.com/s/hqqjbt19nj...bug_signed.apk

    Please leave as much feedback as possible. Details of what gameplay is in this version can be found here:

    http://ouyaforum.com/showthread.php?...l=1#post130288



    OK - I've made a bit of a decision to create this thread very early on in the development of my OUYA/PC game: "Silent Star"

    The reason being that, while I have a lot of the gameplay elements and storyline nailed down, I'd like to involve the community here on how the game should 'feel'. Lots of little things like the actual amount of uprgrades you spaceship should be able to get to - the max speed of it flying around the environment, and how the character should feel when it jumps in the platform levels. A bit about the game:

    Silent Star features a split of old school shoot 'em up action, Platform shooter sections, and good old storytelling - delivered by comic strip cut scenes.

    All screenshots and demo's at this stage are featuring placeholder graphics and sounds - and will be upgraded/optimised during development.

    All gameplay will be tweaked by the feedback we get from the community here. We have our own feelings on it, but we want as much critical input as possible to ensure the game plays the way it should, and delivers on the expectations of everyone who fancies playing it.

    So, a quick screenshot (not that it means much, as it's all placeholder) - and then details of the feedback we'd like on this first pre, pre alpha level test.

    Silent Star Pre Alpha Introduction.jpg

    The ship in this sample level can be controlled by either the left stick, or the d-pad. Firing is taken care of by HOLDING DOWN the Right Front Trigger button, or the O button.
    There are a few dev boxes around (small box sprites acting as triggers/limiters)
    EVERY ship drops a power up for testing purposes - Orange ones power up your weapon, green ones power up your movement.
    This sample level has some dev information in the top left corner - what we'd like to know is the following:

    1) Do you want fire rate controlled automatically by holding the button down, or manually by mashing the buttons?
    2) Is the weapon upgrades powerful enough or need more levels?
    3) Does the speed go fast enough, or would it be better to get even quicker at max level?
    4) What fps are you getting?
    5) Do you prefer left stick controls, d-pad, or the ability to use either?

    Exit the test by double clicking the OUYA button - no menu's, pause or proper things like that yet I'm afraid.

    Look forward to hearing the feedback.
    Last edited by Grimbarian; 05-24-2014 at 06:17 PM.
    "Withhold no sacrifice, grudge no toil, seek no sordid gain, fear no foe."

    http://grimbarian.itch.io/silent-star-blast

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