No Y invert. Deleted.
This thread is for the discussion of BattleZone Mars. (note to developer - send me a private message if you would like to edit this thread)
BattleZone Mars is a first person shooter where you fight against green dudes from Mars hell bent on conquering the earth.
BattleZone Mars features:
* Amazing 3d environments
* 12 types of weapons: guns canons, lasers, and more
* 10 types of monsters
* High quality sound
* Single or multi player combat![]()
Not everyone will tailor to everyone else's "wants" and I hope people do realize this in the future (ie: no PS3 pad support, no Y invert/exvert, etc).. either way, this game is probably the best one out of all the games these guys made.. though the spazzy polys and the easy way to avoid paying need to seriously be fixed...![]()
Racin-Games, creator of Sirenium ~ Forever After ~ .. come check us out here! http://www.racin-games.com
Forum Page: http://ouyaforum.com/showthread.php?...-Forever-After
If you want your game/app reviewed, let me know! I'll ReviOUYA. Will also do previews and such as well. http://reviouya.wordpress.com/
Play like me! http://ouyaforum.com/showthread.php?...imega&p=119559
A grand majority of devs do cater by offering an inverted option, because it's the smart thing to do from a business standpoint. It's not a stupid decision to get rid of a game that you can't reasonably control, and therefore are unable to enjoy. You're way off-base in your argument.
In any event, the game (from what little I played of it) seems to be woefully mediocre. It adopts the N64-esque Goldeneye/Perfect Dark graphic technique of overlaying an image of a real face over standard models, which was barely passable 17 years ago, and is painful to look at now. The first few minutes of the game have you aimlessly clambering down empty, copy-pasted corridors. It's not soon after that when you're prompted to either pay to continue, or back out to the main menu... which can then be disregarded to continue playing. That, combined with the lack of an option to invert made the experience awkward and uncomfortable, which resulted in a prompt uninstall.
I wouldn't call my argument "off-base" in the slightest. I play games the way they are designed to be played. Obviously the developer here didn't think an inverted axis was called for. If you are unable to play the game the way it was intended to be played that's your problem not the developer's. Your other points about this game are excellent though.
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