I suppose that's a legit reason to hide the thread. I don't know if it matters in the subject, but I can give you the name of the IDE that I'm using which allows commercial and personal use.
Type: Posts; User: Black Rose
I suppose that's a legit reason to hide the thread. I don't know if it matters in the subject, but I can give you the name of the IDE that I'm using which allows commercial and personal use.
I posted a thread a few minutes ago about a project that I'm working on and I think it got deleted. Is something wrong with it?
Cat vs Vacuum
http://37.media.tumblr.com/a0fc1c940e8ec650c07ced2f4b2b2366/tumblr_mtiqzvQMEH1s2yegdo1_400.gif
Hardware doesn't sell consoles, software and marketing does. OUYA can be low-end or high-end, but what matters is the software developed for it and how you promote it. I want to use the Atari Jaguar...
This fits with a resources section for people that want to share dev stuff with others. Graphics, code, tutorials, music... Sharing is caring. Above this thread there's a resources thread but it...
The problem with making a game for the SNES is that the games are written in 65C816 assembly, and to learn that assembly it's recommended to learn another assembly so that it can be easier to swallow...
Soon I'm going to start working on a game that will probably have an OUYA specific version, but I wanted to read some suggestions before I start working with the ideas that I have written. What I'm...