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Type: Posts; User: mattrified

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    [Developer Talk Other] I just reread the email. They would take care of...

    I just reread the email. They would take care of localization apparently; though I'm not sure how they would do that with Unity. The most I'd have to do is integrate their SDK; I'm nervous about...
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    [Developer Talk Other] Putao Game (?)

    Hey,

    So I recently released a game on OUYA; then, yesterday I got an email from a representative for Putao Games. From what I gathered from the email they sent, they are like Amazon TV but for...
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    Hey, So I just rebuilt and resubmitted the...

    Hey,

    So I just rebuilt and resubmitted the game for review and approval. The bug was pretty simple to fix. I also fixed a few other minor ones:

    Using infinite time should not read a strange,...
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    Yea. It was removed last night due to a crash...

    Yea. It was removed last night due to a crash bug in versus mode. I'm going to submit a fix Monday or Tuesday and hopefully it will be reapproved quickly.

    Sorry for the delay.
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    Hey, So I just got an email that the game has...

    Hey,

    So I just got an email that the game has had reports of blacking out / crashes during versus matches, :\ I think I know what's going on, but I may not be able to fix it until Monday evening....
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    Ah!!! THINGS ARE HAPPENING! Glad people seem...

    Ah!!! THINGS ARE HAPPENING!

    Glad people seem to be enjoying the game.

    I wrote a blog post about it here: http://t.co/C022nLR8wy

    Oh, forgot to mention online play to it, d'oh! (to the blog...
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    Well, I'm proud to announce that the game has...

    Well, I'm proud to announce that the game has been submitted for approval as of last night!

    It's been a rather crazy time, three attempts at porting to Unity, hours of Q/A, and more, but I'm glad...
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    I got IAP working! Not the most exciting news,...

    I got IAP working! Not the most exciting news, but thought I felt like mentioning that I'm one step closer. And the only IAP is the full game versus a free demo version. Still not 100% sure on a...
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    Customization wouldn't really be anything crazy. ...

    Customization wouldn't really be anything crazy. Just sort of one or two items you can add or remove like

    * Shinji with a hat
    * Arvid without his cape
    * Kazuo with shoes

    Things like that.
    ...
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    This is just some future planning, but felt like...

    This is just some future planning, but felt like posting here (from the game's FaceBook page):

    Question!
    Besides network play, what would you like to see in future updates to the game?
    So far...
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    So...yea...THANKS! THIS HELPED! HAHA... I...

    So...yea...THANKS! THIS HELPED! HAHA...

    I thought just changing the size of my orthographic camera set the resolution, but low and behold...it did not. Not sure why the game is defaulting to...
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    http://mattrifiedgames.blogspot.com/2014/12/battle...

    http://mattrifiedgames.blogspot.com/2014/12/battle-high-2-on-ouya.html

    Wrote a blog post about the OUYA version. I'm having some issues hitting 60; if anyone has any tips on optimizing, I'd love...
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    https://www.youtube.com/watch?v=nRboQDXI3j8 ...

    https://www.youtube.com/watch?v=nRboQDXI3j8

    Making progress on the game. I think I may actually test on my OUYA tomorrow! I do need to find the OUYA Unity stuff first, but that shouldn't too...
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    Thanks! Anyway, I'm making pretty good...

    Thanks!

    Anyway, I'm making pretty good progress, which you can follow on the Battle High facebook page.

    I do have a question though. Do you think it would be better to get the game out as soon...
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    Here's some progress videos: ...

    Here's some progress videos:


    https://www.youtube.com/watch?v=SvNVzTesRvg

    https://www.youtube.com/watch?v=kHWzCF0QZBY

    Also, here's a spreadsheet of the progress I'm making and the remaining...
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    Oh cool! Releasing it in the alpha section could...

    Oh cool! Releasing it in the alpha section could happen sooner rather than later in that case! I should test if this even runs on the platform or if the needed optimizations for spritesheets need...
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    NEWS: I'm taking a two-week break from working...

    NEWS:

    I'm taking a two-week break from working on the game, but in the meantime, you can play a PC (or mac or linux) alpha!

    Windows: ...
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    Alive!

    So I'm a bit of a deadbeat dev. as of late; I apologize for that.

    http://mattrifiedgames.blogspot.com/2014/09/battle-high-2-3rd-times-charm.html

    The above is a post about me starting over on...
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    Hey, So I posted this a long time ago and sort...

    Hey,

    So I posted this a long time ago and sort of abandoned it, which was lame. I'll make sure to get notifications when this thread is updated. Thanks for showing interest in the game. Battle...
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    Battle High 2 A+

    New thread is here: http://ouyaforum.com/showthread.php?15198-Battle-High-2-Mattrified-Games

    I made a 2D fighting game called Battle High: San Bruno about a year or two ago for #XBLIG and I...
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    I'm a big fighting game fan so I want to see...

    I'm a big fighting game fan so I want to see something like that. TowerFall is Smash-Brothers-esque from what I've heard, but I'm talking something more on level with Street Fighter.
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