Great game :D
Type: Posts; User: MattThorson
Great game :D
Update v1.0.2.2 just went live on the Ouya store! Here's the changes:
-Player now has to continue holding toward a ledge to keep ledge grabbing
-Player aimers are now team-colored in Team...
I started a thread on the developer forums about official offline play support and other API suggestions here: http://forums.ouya.tv/discussion/1883/local-receipt-caching-and-offline-play
I have an update that enables offline play in content review, it will go up as soon as Ouya approves it :) For the record it was never dealing with my servers at all, just asking Ouya if you've...
Glad you're enjoying it! :D Too soon to give a good ETA yet, but I'm hoping a few months :)
Single player campaign is in the works :)
Just uploaded an update with another variant for the full version, bringing the total to 40! There's also some bug fixes and usability changes. Hopefully that will go live tomorrow.
I have some plans for a more fleshed-out single player mode but it won't just be vs. AI. More info on that later!
Awesome! Glad you're enjoying it :)
I used XNA/MonoGame and Visual Studio. I did all the design and programming, with a team of 5 for music, sounds and graphics.
Nope, that's not...
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