It would be cool if there was some settings in the OUYA to adjust overscan as well. Then individual games wouldn't need to each solve the problem.
Type: Posts; User: NimbleDave
It would be cool if there was some settings in the OUYA to adjust overscan as well. Then individual games wouldn't need to each solve the problem.
Yea, we thought about moving the elements in, but you really need as much screen space in the middle as possible and we were not sure how big of a problem overscan would be for users. Isn't there a...
Yea, you start with the Red Gems enabled (which is a $5 IAP on mobile version) and also you earn tokens faster.
Also, the game got featured on the "Play Like Bawb" playlist!
Hmm, I don't think it requires a connection except to purchase it. We don't have our own authentication server or anything.
When you first download it you get 10 free plays before it asks you to unlock the game. Every day after that you get 5 free plays a day (unless you unlock the full game).
It is kind of like a rouge-like in that you can get as far as your skill will take you but you have to start over when the game ends. The stages repeat in higher and higher difficulty modes. So...
It's no longer IAP-based, so we have re-tuned the game so you start out with the red gems and the token drops are more generous. Other than that it is pretty much the same game except for whatever...
Our game Nimble Quest just got approved and is now available on the OUYA store!
Lead a conga line of heroes to glory against hordes of enemies across an endless number of stages. How many...