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Type: Posts; User: Chiguireitor

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    @Lunamaniac: I've seen in the server backend that...

    @Lunamaniac: I've seen in the server backend that your username is associated with a player ID of 0, does the game store your progress on your console?
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    Indeed the slowdowns is one of the things i'm...

    Indeed the slowdowns is one of the things i'm working right now. I'm currently adding another BIG feature to the game which will alter a little the game play, but make the game WAY more interesting...
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    Watch the new model i've included in Humans Must...

    Watch the new model i've included in Humans Must Prevail:


    http://www.youtube.com/watch?v=MrpJWmoe2Jc

    I'm working to include more models in the next update. Keep tuned.
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    The game HAS IAPs, the fact that they are rather...

    The game HAS IAPs, the fact that they are rather non-essential and mostly to let people get unbalanced power to shred cities super fast makes them unnecesary to most people, so they aren't...
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    Just published version 3 of Humans Must Prevail,...

    Just published version 3 of Humans Must Prevail, enjoy! :)
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    @lunamaniac: The problems have arised from a new...

    @lunamaniac: The problems have arised from a new background functionality i've added to ease support and future leaderboards on OUYA (When there wasn't acces to internet the game hanged). This is...
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    Still having a little rough time getting this...

    Still having a little rough time getting this update through, the good thing is this:
    1318

    Also, game jumped from ~20fps to ~60fps thanks to some enhancements on the models.
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    There's a hotfix on review right now, as soon as...

    There's a hotfix on review right now, as soon as it gets approved by the OUYA team i'll push it to everyone so the purchases get restored on pre-release purchases. Thanks for the patience.
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    Just updated Humans Must Prevail on OUYA, check...

    Just updated Humans Must Prevail on OUYA, check it out!
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    The game runs faster already in the development...

    The game runs faster already in the development build, so maybe the new version won't appeal you too much ;) lol I've added a combo system where you get to destroy the buildings by hitting them...
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    The specials need energy orbs collected from...

    The specials need energy orbs collected from destroying the buildings. They are dark red when not available and get full color when you can cast them. Indeed the slowdowns are a very bad issue, and...
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    Currently you can buy it for $0.99 on the OUYA...

    Currently you can buy it for $0.99 on the OUYA details page because there are no premium features at all. With the next update i'll change its price to $2.99 (with the including of the new skills)...
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    No need to do IAPs to progress, although those...

    No need to do IAPs to progress, although those make you go faster. The premium version which is going to be released next week after the review team comes back from vacations allows you to unlock 16...
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    WOW!!! Never heard of that game, it looks an...

    WOW!!! Never heard of that game, it looks an awful lot like my idea (only that i based mine on Rampage and not on this game).

    Guess what, i never had a C64, that's why i never knew of this game.
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    Humans Must Prevail - John Villar

    Humans Must Prevail is a game about being a monster and wreaking havoc on a city, destroying everything in your path, but eventually and inexorably be defeated because humans have strength in...
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