I've got two games on Ouya and the sales numbers are terrible (I also have these two games on other platforms and I know they're capable of selling much, much better elsewhere). I see these emails...
Type: Posts; User: FunInfusedGames
I've got two games on Ouya and the sales numbers are terrible (I also have these two games on other platforms and I know they're capable of selling much, much better elsewhere). I see these emails...
Ha ha, fair enough. Devs know the name, consumers by and large don't. Given other options devs aren't likely to stick with Ouya unless the situation improves.
Consumers won't likely know still it...
Problem is by the time Ouya 2 is ever out, the Ouya name might be sunk. FireTV will be more entrenched, Apple and Samsung might have their versions, etc. I think they need to make a bigtime play NOW...
Not totally, but I think having Netflix would have helped. Anything to make the device more attractive to consumers would help.
I think advertising it is still the biggest problem though. Your...
Because that'd sell Ouya systems to people that want NetFlix on their TVs and don't have a way. It's all about making the platform attractive to consumers so more of them buy the system. More system...
Doesn't Ouya have lots of money set aside for the Free the Games promo? Personally if I were them, I'd use that money to pay some studios to either port games or make some Ouya exclusives instead of...
Thanks, good to know. I did find the Ouya a bit underpowered for my release VolChaos, sounds like the FireTV will do just fine consindering I only needed a little more from it.
That is one...
Can someone here compare the power of the Ouya vs the power of the FireTV? I'm not that familiar with Android system specs.
That said, this seems like a pretty big blow to Ouya. I think the Ouya...
OK, I figured it out, I had to add that Package name in the AndroidManifest.xml file, which I hadn't previously done. Adding it there resolves this.
I'm running into an invalid Uuid error when trying to get receipts for a new game I'm working on. I used the same sort of code to do this correctly on my previous game. My game is created using...
Yep, there is an ON/OFF option for just that sound in the Options. That would be your best option for right now.
I'll take a close look at the sound and see what I think, either tone it down for...
Thanks all, glad you're enjoying the game.
Abduction Action! is now available on your Ouya. As a UFO pilot in training, you have been tasked with the overwhelming mission of invading Earth, terrorizing the locals, and returning home in one...
Just thought I'd chime in and let everyone know this has been released!
Thanks for the suggestions. Looks like TotalOuya.com doesn't update content on the page anymore (newest article was June or July). I'll look into post on the forums for the others. I'm a bit...
Message sent, thanks. I'll post here if I get some clarification how this is done.
I'm about to release my first Ouya game. I haven't been too involved in the community so far (I've previously released many games on XBLIG). Would anyone be kind enough to share websites and blogs...
I'd love some clarification on this, is there a way through the Ouya store to give out codes or vouchers? I'm releasing my first Ouya release tomorrow and would love to give this out to reviewers.
Here is the trailer for our game. We should hopefully get the game into review today and release it in the near future.
http://www.youtube.com/watch?feature=player_embedded&v=XaD_Pi4L-Ko
Thanks, glad you like what you've seen. It has five levels (although the first level, the moon, is more of a tutorial level than anything else). The trial version will have the moon and farm levels...
Just thought I'd add a new screen shot and that we have a landing page now on our website for this game.
I'm waiting on a small amount of remaining artwork. I'm hoping we can get that art soon...
The official thread is here.
I've been working on porting my XBLIG release Abduction Action! to Ouya. The game will have minor tweaks from the original and mostly all new artwork (UI and a few...